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Analyzing the GDC '11 Trailer

FlatxSharp

Music to last through the ages
Joined
Jul 5, 2010
Location
Las Vegas
In addition to that, Diamond really just doesn't look like a villain to me. Sure, he's dark and mysterious, but he doesn't look appropriate for a villain role. At least, not in Zelda.

I can agree with that now. I'm thinking of Midna of course, and even Tatl had a dark aspect. Both those girls did. That didn't make them evil. Maybe this new (or altered) character is good. I suppose I'm leaning tword the protagonist side now. Lol. But I'm fickle, it will change a million times I'm sure.
 
Joined
Oct 20, 2007
Location
Colorado
How does he not look like a villain? By the way, his name is Benny Lava.

250px-Vaati.png


Vaati looks less evil than Benny Lava.
 

Locke

Hegemon
Site Staff
Joined
Nov 24, 2009
Location
Redmond, Washington
I'm bringing this discussion about the dungeons over to this thread, since it doesn't really have much to do with my article and seems to be more SS material than theorizing material. Although none of this is confirmed, I think I've gathered enough evidence to conclusively tie together a lot of information about the dungeons, such as in which order they're encountered, what items are found in each, and what the bosses are. For that reason, I've enclosed the whole thing in spoiler tags. Don't read this if you want fresh exploration of the dungeons on your own when the game comes out.


In the thread about my article, I went through the GDC trailer and compared all the symbols I saw in order to map out which scenes came from which dungeons. Today, I looked back at some E3 footage and I've had to change some of my conclusions.

FIRST: the forest dungeon.

I think the door at the beginning of the trailer is the entrance. The three-leaf symbol in the corners appears over a couple other doors as well. Also, the pillars around the door look similar to the ones around that other puzzle door in the tightrope room.

relicsymbol.png

relicsymbol1.png

relicsymbol2.png


The three-leaf symbol is a little harder to see here in the image below, but if you watch the video, it's there. This room also has a very distinctive door that we've seen before.

relicsymbol3.png

relicsymbol4.png


That last one is in the room with the scorpion boss from the demo. The design on top of the door is different, but the door is exactly the same. The same door also appears in the Stalfos room, so that might be a miniboss. Also notice that in all of these screenshots that are from the GDC trailer Link has six hearts. The only other scene in which he has six hearts is the one with the spider, just after the first door scene. If you scroll back up and look at the scene with the beetle flying around, you'll see a large white mushroom next to the door that looks very similar to the plant life in this spider scene.

Link also uses the beetle in two of these scenes, making it difficult to decide if it's acquired in this dungeon or the fire dungeon (more on that later). So so far, the forest dungeon includes:
-the triple-leaf appears to be its main symbol
-recurring pillars
-recurring inlaid arch designs
-general stone structure with some overgrowth and white (possibly frozen? or spore-covered?) foliage
-skulltulas - or spiders of equivalent size if they can't be classified as such
-keese (flying around in the scene with "skull kid")
-green bokoblins (on tightropes!)
-a puzzle door just like the one that appears later on in the trailer with the dragon key, but this one seems to require a different-shaped key
-recurring flower-design doors
-dungeon item: possibly the beetle
-miniboss: possibly the Stalfos
-boss: Scorpion

That's the one I know the most about so far, which would make sense if it's the first dungeon, or very close to the beginning of the game. I mean, before ST released, they showed demos of the first dungeon and boss.


SECOND: the fire dungeon

This one's quite a bit easier to distinguish: all the scenes with lava are in this dungeon! This includes a few from the GDC trailer as well as some from the E3 trailer. The only thing that required symbol analysis here is the puzzle door.

firesymbol1.png

firesymbol2.png


I also noticed that the design around the yellow circle in the Lizalfos room (wavy lines with dots) is also found on the pincers of the beetle, which was used in this dungeon in the E3 trailer. This makes me want to think that it should be associated with the fire dungeon, but then how does Link have it in the forest dungeon? That will remain a mystery for now, unless someone else has some insight. The bow is also used in the fire dungeon in the E3 dungeon, so maybe that's this dungeon's item.

I had assumed the four-armed Stalfos is in the fire dungeon, just from the red tint of the scene, but Link has nine hearts, while every other scene in the fire dungeon has seven.
So far the fire dungeon contains:
-flame symbol
-lava, floating rocks/rock structures
-Fire Toadpoli
-Fire Snail
-Bokoblin (red/orange)
-Fire Keese
-Lizalfos
-Gohdan-like designs on walls, among other Eastern or Aztec sculptures
-Puzzle door with dragon key
-item: either bow or beetle


THIRD: unknown
It could be the mechanical dungeon if four heart pieces were collected before it was shown in the trailer, but for now I'll classify that as the fourth.

FOURTH: mechanical dungeon
There are only two scenes in this dungeon, both sharing brick walls, yellow plus designs, a strange circle design, and mechanical enemies.

mechsymbol1.png

mechsymbol2.png


I'm not sure about these two:

I was almost certain the Stalfos Warrior was in the fire dungeon, but I couldn't find any symbols or anything to back that up, and Link has nine hearts in this scene as well, rather than the seven he has in other fire dungeon scenes. I wish I could get a closer look at that door without the bars. For now, I'll throw him in with the mechanical dungeon just because of the hearts.

Finally, the boss fight. Link uses the whip and has nine hearts. The door look like it has a gear symbol on it, which could connect it to the mechanical dungeon, but everything else is completely different.

ravanasymbol.png


So the mechanical dungeon contains:
-recurring yellow plus design
-recurring circle design
-grates
-Different types of Mechat
-Mechanical Totem Poles
-miniboss: Stalfos Warrior?
-boss: Mecha Shiva?
-item: whip?


Aside from the title screens and the bamboo-cutting mini-game, this leaves two scenes that I couldn't place in any one dungeon.

The first unique scene is the one with the Spear Moblin. Link has nine hearts, and this is the only time the lyre is shown. The white ground and foliage almost looks similar to that of the spider room, but these other details along with the lack of man-made structure anywhere in the scene lead me to believe that this is a completely different area, possibly not inside a dungeon at all.

Next, there's the desert scene with the Electric Rollobite. Link also has nine hearts here, but the locale is completely different. This one is obviously not inside a dungeon, unless it's an extremely open dungeon.
 
Joined
Dec 12, 2010
Bravo, Locke!

Onto my post:
The "demo area" is confirmed to be in the land below skyloft, correct? If what Locke has identified as the forest dungeon is in the demo area (if you look in the trailer, you can see one of those giant yellow fruits on one of the trees as it zooms in on Link by the door), then... who built it? If there is a great big temple in the land below Skyloft, I'm guessing there is civilization there, or at least was at some point. Food for thought.
 
W

wolfLink25

Guest
I don't think that the doorway at the beginning of the tralier is a portal to hyrule because the girl who turns in to the skyward sword is supposed to warp you to hyrule
 
Joined
Dec 24, 2010
Honestly, I don't see the resemblence between Vaati and Debbie. They look nothing alike.
He looks like nothing we have ever seen in Zelda so far. He's too fabulous.
 
Joined
Oct 12, 2010
Location
Oklahoma
There are two opinions I'd like to put out in the open.

1. Does any one else think that "totem pole" enemy could be a beamos? It looks rather mechnical, and anyone whose played TP knows that whenever you enter a room that houses a beamos, you hear a distinct gear turning noise. If Locke is correct about the mechnical dungeon (which is the segment in the trailer containing the "totem pole" enemy) do you guys think beamos could be enemys that run on some primitive form of electricity?

2. That "Skull Kid" everyone keeps mentioning seems wrong for two reasons:

A. The "head" is proportionatly to big for the body. Even if he WAS wearing Majora's Mask his head wouldn't be that big.
B. Isn't SS supposed to be set hundreds of years before OoT? I mean, even if The Interlopers are the villians, you don't think they'd already have hold of the Mask do you? And if they do, how'd Skull Kid get hold of it?

Just some ideas I've been thinking over for the last few hours. Any responses would be greatly appreciated!
 
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EternalNocturne

Fluffy hair!
Joined
Jun 15, 2010
Location
Skyloft
There are two opinions I'd like to put out in the open.

1. Does any one else think that "totem pole" enemy could be a beamos? It looks rather mechnical, and anyone whose played TP knows that whenever you enter a room that houses a beamos, you hear a distinct gear turning noise. If Locke is correct about the mechnical dungeon (which is the segment in the trailer containing the "totem pole" enemy) do you guys think beamos could be enemys that run on some primitive form of electricity?

That's what I thought as well. From what I remember, the "totem pole" is turning its uppermost part, is it not? That just screams out "Beamos" to me. I wouldn't be surprised if some form of an Armos statue makes an appearance in that Mechanical dungeon either.

2. That "Skull Kid" everyone keeps mentioning seems wrong for two reasons:

A. The "head" is proportionatly to small for the body. Even if he WAS wearing Majora's Mask his head wouldn't be that big.
B. Isn't SS supposed to be set hundreds of years before OoT? I mean, even if The Interlopers are the villians, you don't think they'd already have hold of the Mask do you? And if they do, how'd Skull Kid get hold of it?

I agree, again. Besides, if it really was Skull Kid, shouldn't he be wearing that hat he always has...? It's nowhere to be seen. And he wears gloves, right? I can't see them. The arms and legs are also very small and skinny. I've said this before, but I think that the mysterious figure is some sort of a spider. In fact, somebody on the forums (I forgot who >_<) said that they examined the video very closely on full screen and saw six, not four, legs on that thing. It also moved during the video in a very spider-like fashion.

What you said made a lot of sense. I doubt Majora's Mask will have anything to do with Skyward Sword, since, well, Majora's Mask was the main theme for Majora's Mask. Having the Mask appear anywhere else would be very out-of-place.

I'm getting the feeling that we're looking into the mysterious figure way too much. It's probably nothing more than a Skulltula...
 

David

But you called me here...
Joined
Aug 6, 2010
That guy does kinds look like vaati but you never know.

Hey, just wanted to bring something up to you all. The new guy can't be Vaati. See spoiler to see some information revealed in the Minish Cap.
Vaati was a Minish before he became a villain. Plus, they went into great detail about his back story as a minish in the Minish Cap. He was Ezlo's (the hat's) apprentice and stole another hat, that Ezlo made, to grant his wish to become large so that he could carry out his evil plans.

I don't think that the doorway at the beginning of the tralier is a portal to hyrule because the girl who turns in to the skyward sword is supposed to warp you to hyrule

We only know that she's the one that helps us take us back and forth. We have no information confirming the claim that you are presenting. The spirit of the Skyward Sword may only be able to take us back and forth through certain locations, not just anywhere.
 
Joined
Nov 7, 2010
about the "skull kid" I this is just some roots or something making an easter egg, or maybe is a skulltula xD
 

Wolferz

Do a Barrel Roll
Joined
Mar 9, 2011
Location
Skyloft
Even if it is the Skull Kid, which I doubt, it's probably just a cameo appearance or something. As for the mysterious person, there are three things possible:
1.It's the Skyward Sword (my thought)
2.It's the main villain that everyone talks about.
3.Maybe it's just a dungeon boss. Who knows?

If it's a villain, I guess that it goes around to each dungeon, appears when Link approaches an object or something, and he somehow possesses it or resurrects it and it becomes a boss.

... but that's just me.
 
Joined
Jul 24, 2010
Location
Charlotte, NC
i just had a thought. there are a lot of "dark" people in zelda.
1. Dark interlopers
2. twili i'll explain why i separated them.
3. sheikah
4. vaati
5. ganon
6. ganondorf (i see ganon and ganondorf as two separate entities that are sometimes merged.)
7. koume
8. kotake
9. majora
that's all i can think of right now. what if all the dark people except ganondorf came from the same group of people in the beginning? we know the twili came from the dark interlopers. but what if the term " dark interloper" was a broad definition for all races who use dark magic? i mean there are a lot of similarities to all these people. i know koume and kotake were apart of the gerudo in oot but they were four hundred years old. and they don't look like the rest of the gerudo either. what if all of them except ganondorf started out as a dark interloper? the guy in the trailer does look a little bit like vaati. i'm not saying it's him but what if the guy in the trailer was just one of several villains?
 

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