- Joined
- Feb 23, 2014
Ok.... So the game should start out with Princess Zelda getting captured by a new villain from a mysterious faraway land that is physically connected to Hyrule (This is an important detail). I don't want it to be a parallel world where Link warps there like other games in the past. I want it to be a place that Link has to physically travel to. The journey to this distant land should be the game. I don't want it to have the standard formula where Link goes to different dungeons and solves puzzles and defeats the boss. The landscape Link is traveling through should be the puzzle.. Imagine having to figure out how to cross a wide river with a swift current etc... And Link should encounter boss-like monsters at random points throughout his journey.... Imagine if he encountered a certain monster and didn't have the proper weapon to defeat it? He would have to backtrack and find it....it should be an 80-100 hour journey at least and it should just be Link trying to find his way through the wilderness to a distant land. I don't want to see any annoying sidekicks or other characters. I just want it to be Link going it alone. Think of Metroid, but in the Zelda universe.. That would make for a truly epic action-adventure game in my opinion.
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