Now that the game is out, we have grounds for an accurate comparison to the first HW game. What do you like more or less about AoC compared to it?
For me, AoC is far, far beyond better than the first HW game. It's hardly fair to call it a comparison. It does everything so much better it's almost scary.
How about you guys? Are you enjoying it more than the first HW or no?
For me, AoC is far, far beyond better than the first HW game. It's hardly fair to call it a comparison. It does everything so much better it's almost scary.
- The maps are a lot bigger and far more intricate, which is great. Keeps are no longer perfect squares, either, which is great for the map design. Even though the maps are so big, I've never really felt like I needed a warp function. If I ever did, it was because I was going out of my way into the farthest corners to search for koroks and treasure. Generally, you always have enough characters where you need them, especially if you play smart, that you don't really need to warp. I haven't found myself missing that yet.
- The music is utterly amazing and beyond compare. Like, wow. Holy wow. I was floored every time I heard a new track. I love the soundtrack so much.
- Combat is so much more fun and fluid than ever before. You have your combos, your magic rods, your runes, your character actions, your flurry rushes, and your special attacks. There's so many ways to mix and match moves for different tactics. It's so much fun. Some characters even have multiple movesets depending on what you're doing. The thought put into each of them is wonderful.
- Also shoutout to bosses being done so much better. I hated waiting for them to use specific moves so I could hit them with an item in the first HW. It was more of a waiting game than a fight and it was so tedious. Now you can actually fight them head-on through a variety of different ways, and it's so much fun. I'm very happy about that. I also appreciate how keep captains are treated as enemy captains instead of just slightly bigger mob enemies. That's really cool.
- Speaking of characters, I actually like using almost all of them. In the first HW I didn't like to use more than half. Now, there's only two characters I'd turn my nose up at using. Just two. Everyone is fun for different reasons, and I'm super impressed with them.
- The content is ideal. FEW was utterly barren and HWDX was overpacked, and I feel like AoC is just right. There's hundreds of sidequests and side missions to do, during the course of the game and in postgame. I'm very happy with it.
- The restrictions are also a lot more fair than in HW. Most of the dumb ones are gone, except for the no-hit missions. Thankfully I've only come across four of those. Even the ones with unique restrictions aren't also character-locked like in adventure maps things often were. If I had any complaints about this, its that these restrictions don't lift once you clear them like they did in HW.
- Speaking of the side content, I love how every single mission and quest has a story to accompany it. Instead of a random mishmash of events like the adventure maps were, every single one of these hundreds of quests manages to fit coherently into the narrative of the game. I think that's really excellent. They did a superb job at the worldbuilding with them.
- I'm so glad badges are gone. They're done through side quests instead, which as a system is already a lot better, but the material grind is also vastly improved. You can buy a lot of what you need, and the sheikah sensor tells you which missions can give you the stuff you can't buy. No more character specific drops, no more fighting the same character repeatedly hoping to get a gold drop only to once again get a silver drop and have to fight them all over again. All that frustration is gone and I'm so happy about that. I also like that there are quality of life upgrades that affect the entire cast and not just specific characters now. Also the fact that drops and chests are automatically picked up on their own now is a major improvement. No way to miss anything anymore.
- The story missions were all really good and satisfying, especially the later ones. I was on the edge of my seat during a lot of them. I feel like the second half of the story has some of the best missions in any of the Warriors games I've played. (I know that's only three Warriors games, but still.)
How about you guys? Are you enjoying it more than the first HW or no?