PhantomTriforce
I am a Person of Interest
To me, when it comes to a Zelda boss, especially in the 2D titles, hard is equal to frustrating. Firstly, there was Moldorm. He knocked you down several times, and he regained his health, making it more frustrating.
Next is the Helmasaur King. He was frustrating because he spit a fireball, which split into three fireballs, which each split into four fireballs. That's a lot of them. And in the middle of trying to dodge the fireballs, he whacks you with the tail. Not cool. And the boss room is pretty cramped too.
Mothula, more than being frustrating, was just tedious to fight. The boss fight was pretty simple: just stand in a place and keep button smashing the item button with the fire rod on. But then there is the moving floors and the spikes. And Mothula also shoots laser beams at you. That makes it hard to go without being hit.
I found Blind hard because of his floating heads. He shoots laser beams at you relatively quickly, and then his heads shoot endless fireballs at you. Also pretty tedious.
Finally there is Ganon, who was hard for pretty obvious reasons. He has 4 stages to him, all of which require a good amount of hits before he proceeds into the next stage. He does a lot of damage as well, and the flying fire bats are even worse than fireballs since the actually go for you.
I found a good number of bosses difficult and frustrating in ALttP, but my final answer is the Helmasaur King.
Next is the Helmasaur King. He was frustrating because he spit a fireball, which split into three fireballs, which each split into four fireballs. That's a lot of them. And in the middle of trying to dodge the fireballs, he whacks you with the tail. Not cool. And the boss room is pretty cramped too.
Mothula, more than being frustrating, was just tedious to fight. The boss fight was pretty simple: just stand in a place and keep button smashing the item button with the fire rod on. But then there is the moving floors and the spikes. And Mothula also shoots laser beams at you. That makes it hard to go without being hit.
I found Blind hard because of his floating heads. He shoots laser beams at you relatively quickly, and then his heads shoot endless fireballs at you. Also pretty tedious.
Finally there is Ganon, who was hard for pretty obvious reasons. He has 4 stages to him, all of which require a good amount of hits before he proceeds into the next stage. He does a lot of damage as well, and the flying fire bats are even worse than fireballs since the actually go for you.
I found a good number of bosses difficult and frustrating in ALttP, but my final answer is the Helmasaur King.