Kyru
WOAHHHH!
- Joined
- Jun 11, 2015
Alright, yes this title is dumb. Check.
So in Phantom Hourglass when you have to find out which of the penguin people, anouki, wasn't really an anouki but a yetti moster thing, yook, I used what I learned in my discrete math class to figure out which of the anouki was the yook. I used basic if then statements and eventually came to a contradiction in each case with the one who was the yook.
Now I wonder,
1. Are there any other puzzles that anyone has used a concept they learned in school or else where that determined what to do in order to solve it? (as my example above)
2. Do you think that all the puzzles could be solved using something like math, chemistry, biology, sociology, etc.? If so how? (excluding looking at the coding of the game, obviously)
3. In future Zelda titles, do you think it would be interesting to have puzzles that could be solved using theories from schooling but didnt necessarily need them? If so give an example I would like to hear it.
So in Phantom Hourglass when you have to find out which of the penguin people, anouki, wasn't really an anouki but a yetti moster thing, yook, I used what I learned in my discrete math class to figure out which of the anouki was the yook. I used basic if then statements and eventually came to a contradiction in each case with the one who was the yook.
Now I wonder,
1. Are there any other puzzles that anyone has used a concept they learned in school or else where that determined what to do in order to solve it? (as my example above)
2. Do you think that all the puzzles could be solved using something like math, chemistry, biology, sociology, etc.? If so how? (excluding looking at the coding of the game, obviously)
3. In future Zelda titles, do you think it would be interesting to have puzzles that could be solved using theories from schooling but didnt necessarily need them? If so give an example I would like to hear it.