I actually had an idea similar to this a while back.
you know how Zelda tends to have a running theme of exploring two different worlds (light and dark, past and future, surface and sky, etc)? What if we had a game where one world is your normal Zelda overworld, and the underworld is like a...
While BotW is a great game, it is deeply flawed, and BotW 2 being the exact same might make it my new least favorite Zelda.
That’s a huge pet peeve of mine, when a series refuses to improve upon its predecessor and just makes more of the same.
In order for me to truly enjoy BotW 2 it needs to...