The puzzles in botw were especially designed to not have a singular or correct solution, which I can't say I personally like. I feel satisfied when I get that aha moment of understanding an especially tricky puzzl, but that aha moment is never there when the puzzles can more or less be solved...
[Bed of chaos intensifies]
I was talking about the fact that most bosses will instantly punish you for just randomly swinging. You usually have to wait for them to make an attack that opens them up and then punish it or estus etc
Is there a difference between using an item at the right moment vs something like dark souls where you have to wait for them to open themselves up to attack so that you uh don't get blasted