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  1. Jamie

    Breath of the Wild So...what do you think so far?

    I've gotten the occasional major frame rate drop from defeating I believe it was moblins but I can't recall. Had two times where the game froze for about 3 seconds.
  2. Jamie

    Breath of the Wild So...what do you think so far?

    Who cares why? It makes more sense to have it as the A button.
  3. Jamie

    Breath of the Wild So...what do you think so far?

    Listen I don't see why I need to explain some inherent practical purpose of an action that is common in video games. What if I'm already running, and just want to ****ing jump, and then run afterwards without moving my goddamn hand? Why does it matter what my reasoning for it is? Why does it...
  4. Jamie

    Breath of the Wild So...what do you think so far?

    What if I need extra height? I want extra height for certain jumps. Not to mention the jump button just isn't where my hand sits. I don't like it.
  5. Jamie

    Breath of the Wild So...what do you think so far?

    So I can gain extra distance going from point a to point b, means I don't need to be as precise in puzzles.
  6. Jamie

    Breath of the Wild So...what do you think so far?

    I find it useful for gliding. I don't want to do workarounds for that.
  7. Jamie

    Breath of the Wild So...what do you think so far?

    Wow I sure love using workarounds instead of just being able to do what I want to do. I'm playing it on the Wii U, and I find the button mapping to be relatively ****ty.
  8. Jamie

    Breath of the Wild So...what do you think so far?

    Personally I can see it being top 1 for me. The controls are pissing me off a bit though.
  9. Jamie

    Breath of the Wild So...what do you think so far?

    Agreed with the jump button. Why is it above the run button? Makes it so difficult to run and jump. Please update this Nintendo. Aside from the button mapping, the game is ****ing fantastic. I see some people here listing just what they dislike about the game and hardly saying a single thing...
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