I haven't played Souls, can you still do moderate damage in between the openings or are they only hurtable after they leave themselves open? Cuz like, my issue is it doesn't feel like you're making progress in the fight when you're just sitting there blocking until you find a chance to attack...
Another good example was the original Hyrule Warriors where you couldn't scratch bosses outside of the weakpoint gauge, and you needed to use items to expose them. That was a horrible way to stage a fight in a fast paced action game. Was not fun to fight bosses at all. If the only way you can...
They do, because you aren't forced to only deal damage to the eye. That type of fight is annoying, and SS did have its share of them despite my praise in my previous post.
I definitely want them to shake things up now and then. BotW had some great boss fights because they don't really have the "smack it in the eye three times and its dead". They feel like real fights. And the physics puzzles were really fun to play with using the runes. So, they're taking steps in...