I'm not completely against tutorials, as long as it doesn't take up half of the game trying to explain every single aspect of it. Some things you can figure it out, but there are other things ( like sword techniques or how to use a specific item) you need an explanation on how to use it.
EDIT...
That's the reason why I said I would like to have a game similar to MM or Link's Awakening. I want to see changes, I know they are capable of making something new while keeping the essence of the Zelda games.
I would like the story to take a different path from the traditional argument of saving Hyrule, something more like MM or Link's Awakening.
But I guess that now that we know the story take place in Hyrule I can't expect that anymore.