New build! :^)
added:
-bot enemy (they're pretty cute)
-tinman enemies now spawn infinitely like in the original
planned:
-bit enemy (also cute)
-stalfos
Here is the download for it!
https://mega.nz/#!lNRk3RZS!HAORkizgohaTy2kdrVtF4GOHEnT9DuDkuPoSktTfBcI
also a video of it...
Update!
Added:
-shield
-tinman enemies
-Some tiles so it looks cuter
Showcase video:
https://www.youtube.com/watch?v=UMgK5JsTi9M
https://mega.nz/#!0Yx0lB6B!XESx6AyayO2IC-3RxqmxRh-JLazZKfaW-HOC4LWkv-I
sorry for using the forum as my personal bloge :^)
Some new stuff!
-Octorok
-Projectiles
- new hurt animation for player
- death animation and hurt animation for enemies
-Lowder are smarter :^)
- The game got pretty hard already
- Hitting walls pushes you away
Planning on implementing shields next! :)
https://youtu.be/0fcG7VMWcUM
The video is...
Small update here
This version has actual enemies you can kill :^)
https://mega.nz/#!0YRgESwS!gDY6Ubjq7rponCKLqheDyIv2RIIge_vv3SK5X5oB5xA
Here's also a video:
https://www.youtube.com/watch?v=UjvTO_jm-V8
thanks for the update!
The gameplay looks smooth and classical while the interface seems very user friendly and refined. How long has this been worked on?
I've seen that movie but i don't really remember that. Interesting, maybe I will turn my game into a Dude Where's My Car? Adventure :^ )
I have an update on my progress!
I started from scratch and created a whole new engine that is much more like Zelda II
New things added:
-Elevators
-Enemies...
Indeed, foreign cultures can be rich in tradition and a country can certainly adopt foreign traditions.
At the core of a culture there are values/principles and a political ideology which is what drives the country and keeps it healthy.
When the core values/ideology/principles of a foreign...
I made some adjustments to the story!
Link visit the different sections of the Five Maidens Palace, through its different entrances around the land. For each section he must retrieve the respective Maiden's soul (some sort of orb/crystal/whatever) , bring them to the Palace's center and...
I've been working on this for like a week. I have just begun to work on a new version and to really plan out my working agenda. I offer the last working version (Attempt 4) at the Zelda II Engine.
The coding is entirely mine and all that shoot :^)
The sprites are from the original game, but...