misskitten
Hello Sweetie!
BotW is my favourite game, but of course I can see that it isn't perfect in all respects. There are at least a couple of cheap things to list off;
Dungeon boss variety. I specified dungeon boss since I think the overworld bosses rectify the problem. But in the dungeons themselves, having it all be an elemental variation of Ganon did leave something to be desired. It may have made thematic sense, but the rest of the series have done far better in this aspect.
Main dungeon design. Apart from Hyrule Castle which is fantastic (though you could skip past most of it if you really wanted to), the Divine Beasts, while a cool idea and making thematic sense, have nothing on the typical Zelda dungeons (though I did personally love the puzzles of Vah Naboris).
Dungeon boss variety. I specified dungeon boss since I think the overworld bosses rectify the problem. But in the dungeons themselves, having it all be an elemental variation of Ganon did leave something to be desired. It may have made thematic sense, but the rest of the series have done far better in this aspect.
Main dungeon design. Apart from Hyrule Castle which is fantastic (though you could skip past most of it if you really wanted to), the Divine Beasts, while a cool idea and making thematic sense, have nothing on the typical Zelda dungeons (though I did personally love the puzzles of Vah Naboris).