AwdryFan1997
you are not immune to propaganda
Super Smash Bros. Melee was designed for the casual market. Those who played Melee discovered numerous glitches and whatnot, and began playing competitively. Super Smash Bros. Brawl attempted to destroy the competitive scene, however failed, due to the birth of mods such as Project M.
Fast-forward to now. Super Smash Bros. Ultimate is a step ahead of Smash 4 in terms of basic design and appeal. However, its online modes are extremely lackluster compared to the previous entry. Why? Well, allow me to explain...
Super Smash Bros., as a series, is for the casual market. From the original on Nintendo 64 until now, the series was always designed to be fun. Not painful. Not insulting. Fun.
I'm going to fix Ultimate's online. First, we restore For Fun and For Glory, however we add a third mode, tentatively titled "For Virginity" which is where all of the "competitive" Smash players go. For Fun is for extreme casuals, while For Glory is for guys like me who are relatively good at the game however aren't little cowards who main Duck Hunt.
The next step relies on the computer players. I believe instead of the current scale system, we have three: Level Three, Level Nine, and Level HIYAA. This will create a sense of balance throughout the entire game, firmly creating tiers for people who are here to goof around, people who are here to feel satisfied, and people who are lonely and have no friends.
So, what do you think?
The statements about loneliness and virginity are intended to be humorous, by the way. I'm not sure if you can tell.
Fast-forward to now. Super Smash Bros. Ultimate is a step ahead of Smash 4 in terms of basic design and appeal. However, its online modes are extremely lackluster compared to the previous entry. Why? Well, allow me to explain...
Super Smash Bros., as a series, is for the casual market. From the original on Nintendo 64 until now, the series was always designed to be fun. Not painful. Not insulting. Fun.
I'm going to fix Ultimate's online. First, we restore For Fun and For Glory, however we add a third mode, tentatively titled "For Virginity" which is where all of the "competitive" Smash players go. For Fun is for extreme casuals, while For Glory is for guys like me who are relatively good at the game however aren't little cowards who main Duck Hunt.
The next step relies on the computer players. I believe instead of the current scale system, we have three: Level Three, Level Nine, and Level HIYAA. This will create a sense of balance throughout the entire game, firmly creating tiers for people who are here to goof around, people who are here to feel satisfied, and people who are lonely and have no friends.
So, what do you think?