As weird as this may seem, though Twilight Princess is constantly decried as having had a very barren and bland overworld, they had some of the best of what I'd call Mini-dungeons in the form of those cool caves you could find sometimes that had branching paths and kept going deeper and deeper, where you lit torches along the way. I liked those. I'd like to see more of something like that, but with a bit more effort into the actual layout and design, with a couple puzzles and combat challenges. They don't all have to mix it up, some of them can lean heavily in one direction or the other in that regard. But yes, more of those please.Technically, yes, they are mini dungeons that consists of either puzzles or "mini boss" strength test fights, ending with treasures consisting of weapons, armor, and a shrine orb.
Personally, I don't see them as mini dungeons, more like easy puzzle rooms needed to increase hearts/stamina. When I think mini-dungeon, I think of the Ice Cavern from OoT, Bottom of the Well, Ancient Castle of Ikana, Gerudo Fortress, the Moon dungeons, Fire Mountain, etc.
The "Lantern Caves" were the best thing in TP's Overworld, they were reminiscent of the many caves found in ALttP. Both SS and BotW would have benefited greatly by having more caves to discover and explore.As weird as this may seem, though Twilight Princess is constantly decried as having had a very barren and bland overworld, they had some of the best of what I'd call Mini-dungeons in the form of those cool caves you could find sometimes that had branching paths and kept going deeper and deeper, where you lit torches along the way. I liked those. I'd like to see more of something like that, but with a bit more effort into the actual layout and design, with a couple puzzles and combat challenges. They don't all have to mix it up, some of them can lean heavily in one direction or the other in that regard. But yes, more of those please.
I was deeply disappointed that Breath of the Wild didn't have any legit caverns. Especially with the Darkness mechanic, they could have been truly gorgeous and wondrous to explore... here's hoping for the DLC (but I'm not counting on it...)The "Lantern Caves" were the best thing in TP's Overworld, they were reminiscent of the many caves found in ALttP. Both SS and BotW would have benefited greatly by having more caves to discover and explore.
Me either, but from what I have seen/read, a lot of people do.I've never considered Hyrule Castle a dungeon in any game, really.