As a person who loves action in video games, this game is awesome. As a person who likes lore and hidden details in video games, this game is painful. There are so many locations that are jam packed with lore or fascinating information if you stop and look for it, but that's kind of hard to do. The fast paced nature of the game makes cool pre-destruction constructions into stone blurs blocking the path to your next horde of enemies. All I want to do when I'm playing is stop, whip out botw, find the exact location, and make comparisons. But that's a tricky thing to stop and do.
Do you think the game could have benefitted from lot being done in a HW style? The main purpose of a prequel is to give lore and build upon thing we already knew, but the style of gameplay kind of disrupts that.
Do you think the game could have benefitted from lot being done in a HW style? The main purpose of a prequel is to give lore and build upon thing we already knew, but the style of gameplay kind of disrupts that.