Honestly I just wanted to stop and discuss what a genuinely good game this is. You can call this an appreciation thread with you want. I think that a lot of the coolness factor has been lost by people looking at it as an older game. For it's time, it was actually a pretty amazing title. Since it started out as an after-hours project the team kind of just went all out on the weirdness scale which resulted in it getting this super unique personality. That kind of not-being-afraid-to-try-something-interesting approach really wasn't used again before or after Majora's Mask, which is widely considered one of the best Zelda games. And both those title ended up having some of the absolute COOLEST stories in all of Zelda. Like? Can we talk about the story in Link's Awakening? The setup? The SYMBOLISM? Link's Awakening was a gameboy title without a main villain and still managed to have the most compelling story of any game I've played to date. Some of information you get from the owl statues-
was the biggest turning point of the game and left such an impact. Then you have the boss Facade who only confirms what you've learned. I really don't want to just rant about this forever but seriously. Everything leading to the ending of this game, along with the ending itself, was so powerful and massively impressive. I knew about the story twist before I started the game which probably took away a little bit of the surprise, but it didn't impact the experience. We need to love this game more.
The Wind Fish in name only, for it is neither.
Honestly they both sound like gibberish and they don't contribute much to the gameplay seeing as you don't really understand what they mean until you finish the game, but I love the detail. They put so much detail into putting these easter eggs (ha ha) in there that as you're playing it starts to give you questions. And once you actually find out the truth, it all hits you at once. Finding this mural,Sea bears foam, sleep bears dreams. Both end in the same way crasssh!
was the biggest turning point of the game and left such an impact. Then you have the boss Facade who only confirms what you've learned. I really don't want to just rant about this forever but seriously. Everything leading to the ending of this game, along with the ending itself, was so powerful and massively impressive. I knew about the story twist before I started the game which probably took away a little bit of the surprise, but it didn't impact the experience. We need to love this game more.