So the other day, I was playing Hyrule Warriors with my boyfriend, who ALWAYS plays as Wizzro. He was on the TV and I was on the game pad, it was the mission in adventure mode where you had to fight Darunia is the fire element keep in Death Mountain. Wizzro was level 44. What had happened was that Wizzro's strong attack(The one where he grabs enemies and then slams them down, he is invincible during this, I presume)bugged out and only played the slamming down animation, when performed, but oddly enough, it still awarded KOs. We later discovered that this had also made Wizzro invincible as he was able to fight in the keep with the elemental barrier with Darunia without taking damage. Our theory is that the game thought that he was constantly doing the strong attack and registered that the grabbing animation was always playing, as the only animation that played when the strong attack was performed was the slamming down animation. This constant playing of the grabbing animation made him invincible. The only thing with that is that it didn't mess up any of his other attacks or slow him down at all. Also, this glitch had no effect on me, who was playing as a level 27 Zant. Basically, everything was running smoothly except for Wizzro's strong attack. Any info that anyone has on this would be SUPER helpful!