ihateghirahim
The Fierce Deity
- Joined
- Jan 16, 2013
- Location
- Inside the Moon
I've noticed that Sony and Microsoft haven't changed their controller designs much over the years. Microsoft has a little more than their rival, but for the most part the buttons, sticks, and grips feel very similar. Nintendo on the other hand has evolved with each generation, from a little brick, to a more curvy and button-happy brick, to a trident of awesome, to my personal favorite controller of all time, to a NES controller you connect to what's basically a 2600 controller, to a whole fricking tablet. Which of these designs is your personal favorite? What's the deciding factor?
For me, the factor is the smooth grip of the Gamecube controller, the smooth design complements the sturdy control sticks well. That eight-slotted control stick helps you nail fighting games like Smash bros which require specific directional input, and it doesn't hurt your finger like the awkward N64 ones. the c-stick isn't the best for FPS, but there's few of those on the system and you get by well enough. The buttons are actually colorful and interesting, and it sticks out as being about fun, something Nintendo's edgy competitors seem to forget about at times. The buttons also naturally flow from the a-button and have different shapes. You know which direction each is in and what it feels like, so you can respond quickly to your games needs. Should buttons are nice and firm, although the lack of a second z button perplexes me. Overall it has a smooth design and a nice appelaing look to it. It's my go to choice for most games if its available.
For me, the factor is the smooth grip of the Gamecube controller, the smooth design complements the sturdy control sticks well. That eight-slotted control stick helps you nail fighting games like Smash bros which require specific directional input, and it doesn't hurt your finger like the awkward N64 ones. the c-stick isn't the best for FPS, but there's few of those on the system and you get by well enough. The buttons are actually colorful and interesting, and it sticks out as being about fun, something Nintendo's edgy competitors seem to forget about at times. The buttons also naturally flow from the a-button and have different shapes. You know which direction each is in and what it feels like, so you can respond quickly to your games needs. Should buttons are nice and firm, although the lack of a second z button perplexes me. Overall it has a smooth design and a nice appelaing look to it. It's my go to choice for most games if its available.