Zelda’s 25th: Remembering The Wind Waker
Posted on November 15 2011 by Connor
GameInformer continue their Zelda 25th Anniversary feature with The Wind Waker. While waiting for the more realistic Link to arrive, everyone was shocked to see the hero wide-eyed and cartoony at E3 back in 2003. With a completely new look, ways of exploring, the Wind Waker pushes the series in a stunning new direction and makes the game the most polarizing entry in the franchise.
For people anticipating the realistic-looking Link from a GameCube sizzle reel a few years earlier, the wide-eyed, cartoony interpretation of the hero that Nintendo revealed at its 2002 E3 presentation was a shock. GameCube defenders had been fighting off charges that the system was “kiddie” since its launch, and Toon Link was a colorfully wrapped artillery shell for the other factions of console warriors.
Personally, I was thrilled to see that the series was getting overhauled. The so-called Realistic Link was a safe direction to explore, but that’s exactly what it was: safe. I know some people never made it past Wind Waker’s distinctive art direction, and I honestly feel sorry for them. The game did more than reskin Hyrule and its inhabitants. As much as I love other games in the series, Wind Waker is the one that most made me feel like I was actually exploring an amazing new world.
Be sure to go to the GameInformer Webpage to see the article in full. Also, don’t forget to post your comments below and tell us your favorite moments of the Wind Waker.
Source:GameInformer
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