Moblin: Difference between revisions

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| caption  = Artwork from ''[[The Legend of Zelda Instruction Manual|The Legend of Zelda Instruction Booklet]]''
| caption  = Artwork from ''[[The Legend of Zelda Instruction Manual|The Legend of Zelda Instruction Booklet]]''
| game    = ''[[The Legend of Zelda]]''<br/>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br/>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| game    = ''[[The Legend of Zelda]]''<br/>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br/>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| location = '''''A Link to the Past'''''<br/>[[Pyramid of Power]]<br/>[[Dark Palace Grounds]]<br/>[[Plains of Ruin]]<br/>[[Dark World]]
| location = '''''A Link to the Past'''''<br/>[[Pyramid of Power]]<br/>[[Dark Palace Grounds]]<br/>[[Plains of Ruin]]<br/>[[Dark World]]<br/>'''''Link's Awakening'''''<br/>[[Overworld]]
'''''Link's Awakening'''''<br/>[[Overworld]]
'''''Ocarina of Time'''''<br/>[[Sacred Forest Meadow]]
'''''Ocarina of Time'''''<br/>[[Sacred Forest Meadow]]
'''''The Wind Waker'''''<br/>[[Forsaken Fortress]]<br/>[[Dragon Roost Cavern]]<br/>[[Hyrule Castle (The Wind Waker)|Hyrule Castle]]
'''''The Wind Waker'''''<br/>[[Forsaken Fortress]]<br/>[[Dragon Roost Cavern]]<br/>[[Hyrule Castle (The Wind Waker)|Hyrule Castle]]
'''''The Minish Cap'''''<br/><small>'''Bow Moblin'''</small><br/>Various Areas<br/><small>'''Spear Moblin'''</small><br/>[[Lake Hylia (The Minish Cap)|Lake Hylia]]<br/>[[Western Wood]]
'''''The Minish Cap'''''<br/><small>'''Bow Moblin'''</small><br/>Various Areas<br/><small>'''Spear Moblin'''</small><br/>[[Lake Hylia (The Minish Cap)|Lake Hylia]]<br/>[[Western Wood]]
'''''The Wand of Gamelon'''''<br/>[[Kobitan]]<br/>[[Shutoy Lake]]<br/>[[Reesong Palace]]
'''''The Wand of Gamelon'''''<br/>[[Kobitan]]<br/>[[Shutoy Lake]]<br/>[[Reesong Palace]]
| upgrade from =
| upgrade to = [[Blue Moblin]]
| attack = '''''Link's Awakening'''''<br/>{{H|0.5}} Arrow<br/>{{H|0.5}} Contact
| attack = '''''Link's Awakening'''''<br/>{{H|0.5}} Arrow<br/>{{H|0.5}} Contact
'''''Ocarina of Time'''''<br/>{{H|0.5}} Spear Charge
'''''Ocarina of Time'''''<br/>{{H|0.5}} Spear Charge
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In the game's story, Moblins are established as members of Ganon's remaining followers conspiring to revive their master by sacrificing Link. If Link dies, they succeed in this endeavor.
In the game's story, Moblins are established as members of Ganon's remaining followers conspiring to revive their master by sacrificing Link. If Link dies, they succeed in this endeavor.
===Game Data===
 
===Enemy Data===
{| class="wikitable" style="float:left; text-align:center; width:500px;"
{| class="wikitable" style="float:left; text-align:center; width:500px;"
|+ style="text-align:left;" | <big>Charging Moblin</big>
|+ style="text-align:left;" | <big>Charging Moblin</big>
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There is a stronger version of the Moblin called a [[Club Moblin]] that guards the entrance to the [[Forest Temple (Ocarina of Time)|Forest Temple]] and is notably more difficult. It swings a giant club at Link, shooting out clouds of dust which will knock Link back if he is hit. It is vulnerable to the [[Fairy Bow|Bow]] and the Hookshot, though the Hookshot isn't practical to use until upgraded to the [[Longshot]]. The way Link can get past them is by running to the left then the right or in reverse. Once Link gets behind them he can slash away with his sword. They take three hits to kill with the [[Master Sword]]. Every time Link re-enters the area, the Club Moblin will reappear.
There is a stronger version of the Moblin called a [[Club Moblin]] that guards the entrance to the [[Forest Temple (Ocarina of Time)|Forest Temple]] and is notably more difficult. It swings a giant club at Link, shooting out clouds of dust which will knock Link back if he is hit. It is vulnerable to the [[Fairy Bow|Bow]] and the Hookshot, though the Hookshot isn't practical to use until upgraded to the [[Longshot]]. The way Link can get past them is by running to the left then the right or in reverse. Once Link gets behind them he can slash away with his sword. They take three hits to kill with the [[Master Sword]]. Every time Link re-enters the area, the Club Moblin will reappear.


==''Oracle of Seasons'' and ''Oracle of Ages''==
==''Oracle of Seasons'' & ''Oracle of Ages''==
Both Bulldog, and Pig Moblins appear as enemies within both games.
Both Bulldog, and Pig Moblins appear as enemies within both games.


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==''Breath of the Wild''==
==''Breath of the Wild''==
[[File:Moblin.jpg|175px|thumb|right|A Red Moblin]]
[[File:Moblin.jpg|175px|thumb|right|A Red Moblin]]
{{quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, their legs alone strong enough to resist the force of a bomb blast. They're much more dangerous than Bokoblins. In fact, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|''Breath of the Wild'' In-Game Description}}
{{quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, their legs alone strong enough to resist the force of a bomb blast. They're much more dangerous than Bokoblins. In fact, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|''Breath of the Wild'' in-game description}}


Moblins look extremely different compared to other installments in the series. This time they are much bigger with a longer snout. In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', they usually wield large club weapons. They come in many varieties. [[Link (Breath of the Wild)|Link]] can find them in various enemy encampments across [[Hyrule]].  
Moblins look extremely different compared to other installments in the series. This time they are much bigger with a longer snout. In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', they usually wield large club weapons. They come in many varieties. [[Link (Breath of the Wild)|Link]] can find them in various enemy encampments across [[Hyrule]].  
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==''Tears of the Kingdom''==
==''Tears of the Kingdom''==
{{quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, woth a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|''Tears of the Kingdom'' In-Game Description}}
{{quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, woth a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|''Tears of the Kingdom'' in-game description}}


Moblins return with an appearance similar to that of ''Breath of the Wild''. The main difference is that each variant comes with their own signature horn, which can be harvested to fuse with weapons and cook with elixirs. [[Link (Tears of the Kingdom)|Link]] can find them in various enemy encampments across [[Hyrule]]. Moblins will often be seen carrying low level unfused and fused weapons, often fused with crude materials such as rocks and mushrooms.
Moblins return with an appearance similar to that of ''Breath of the Wild''. The main difference is that each variant comes with their own signature horn, which can be harvested to fuse with weapons and cook with elixirs. [[Link (Breath of the Wild)#Tears of the Kingdom|Link]] can find them in various enemy encampments across [[Hyrule]]. Moblins will often be seen carrying low level unfused and fused weapons, often fused with crude materials such as rocks and mushrooms.


A good strategy is to use Two-Handed Weapons to knock over the Moblin before it can attack. Other weapons will not make them fall, but instead merely flinch. Moblins have excellent reach and can knock down Link with a single punch, but have difficulties fending off attacks from close quarters. They also now execute a headbutt attack, where they will slam their horns into the ground in an attempt to crush Link with them. If accompanied by [[Bokoblin]]s but unarmed, and having no weapons within reach, Moblins may grab Bokoblins from where they stand and throw them at Link. Standard Moblins will drop the [[Moblin Horn]] upon defeat.
A good strategy is to use Two-Handed Weapons to knock over the Moblin before it can attack. Other weapons will not make them fall, but instead merely flinch. Moblins have excellent reach and can knock down Link with a single punch, but have difficulties fending off attacks from close quarters. They also now execute a headbutt attack, where they will slam their horns into the ground in an attempt to crush Link with them. If accompanied by [[Bokoblin]]s but unarmed, and having no weapons within reach, Moblins may grab Bokoblins from where they stand and throw them at Link. Standard Moblins will drop the [[Moblin Horn]] upon defeat.
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===''The Wand of Gamelon''===
===''The Wand of Gamelon''===
Moblins wield long spears and will try to attack Zelda with them. There are two different variants of moblins — stationary ones, and others that walk towards Zelda. The stationary moblins will kneel down and toss their spears towards Zelda. If Zelda is above or below the moblin, the spear will be tossed on an angle. The spears can be rather tricky to deflect, but they can in fact be blocked with Zelda's shield. The pattern for these moblins is that they will toss three spears in a row, then there will be a few seconds of gap, and then three more spears will be thrown. During this gap, quickly run up to the moblin and slash at it once with your sword. Some of these stationary moblins will leave red rubies, while others leave green ones, depending on their location. These stationary moblins can often be found in groups of more than one, making it very difficult to get passed them without getting hit.
Moblins wield long spears and will try to attack Zelda with them. There are two different variants of moblins — stationary ones, and others that walk towards Zelda. The stationary moblins will kneel down and toss their spears towards Zelda. If Zelda is above or below the moblin, the spear will be tossed on an angle. The spears can be rather tricky to deflect, but they can in fact be blocked with Zelda's shield. The pattern for these moblins is that they will toss three spears in a row, then there will be a few seconds of gap, and then three more spears will be thrown. During this gap, quickly run up to the moblin and slash at it once with your sword. Some of these stationary moblins will leave red rubies, while others leave green ones, depending on their location. These stationary moblins can often be found in groups of more than one, making it very difficult to get past them without getting hit.


Walking moblins also wield spears and will simply walk up to Zelda and try to toss the spears at her her. These fellows are quite large targets and one simple sword slash will defeat them. They often will appear in packs, with several of them appearing at once. Be careful as sometimes multiple moblins appear at the same time and their game sprites are right behind each other, at which it appears there is only one, but there are actually two. Most moblins of this variant leave behind a red ruby, but certain ones will leave behind more valuable green rubies.
Walking moblins also wield spears and will simply walk up to Zelda and try to toss the spears at her her. These fellows are quite large targets and one simple sword slash will defeat them. They often will appear in packs, with several of them appearing at once. Be careful as sometimes multiple moblins appear at the same time and their game sprites are right behind each other, at which it appears there is only one, but there are actually two. Most moblins of this variant leave behind a red ruby, but certain ones will leave behind more valuable green rubies.
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* The Moblins from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' were actually the first monster to be designed. Because of this, they served as the model upon which the rest of the enemies were based.{{Ref|pg. 159|The Moblins were the first monsters to be designed, and served as the model upon which the rest of the enemies were based.|''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]''}}
* The Moblins from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' were actually the first monster to be designed. Because of this, they served as the model upon which the rest of the enemies were based.{{Ref|pg. 159|The Moblins were the first monsters to be designed, and served as the model upon which the rest of the enemies were based.|''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]''}}
* The porcine design of Moblins in a ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' seems likely to have been done to reflect their allegiance to Ganon.
* The porcine design of Moblins in a ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' seems likely to have been done to reflect their allegiance to Ganon.
*Moblins were going to appear in [[Twilight Princess]], and they were even featured in the trailer. However, for some reason, they were cut from the final game.
*Moblins were going to appear in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', and they were even featured in the trailer. However, for some reason, they were cut from the final game.


==Gallery==
==Gallery==
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{{Cat|Oracle of Ages Enemies}}
{{Cat|Oracle of Ages Enemies}}
{{Cat|The Wind Waker Enemies}}
{{Cat|The Wind Waker Enemies}}
{{Cat|The Wind Waker Mini-Bosses}}
{{Cat|The Minish Cap Enemies}}
{{Cat|The Minish Cap Enemies}}
{{Cat|Skyward Sword Enemies}}
{{Cat|Skyward Sword Enemies}}
{{Cat|Skyward Sword Mini-Bosses}}
{{Cat|A Link Between Worlds Enemies}}
{{Cat|A Link Between Worlds Enemies}}
{{Cat|Tri Force Heroes Enemies}}
{{Cat|Tri Force Heroes Enemies}}
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