Great Plateau

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This article is about the location. For the Age of Calamity Chapter 7 scenario, see The Great Plateau.

The Great Plateau is the starting area of Breath of the Wild, and reappears in Age of Calamity and Tears of the Kingdom. The area is a large expanse that covers various different terrains as well as being raised above the ground level of the rest of the world.

Breath of the Wild

The Great Plateau contains the Shrine of Resurrection where Link first awakens and the Great Plateau Tower. Since the Great Plateau is surrounded by high cliffs, Link is unable to leave the area until he acquires the Paraglider from the Old Man.

As part of the second DLC (The Champions' Ballad) Link can return to the Great Plateau and to the Shrine of Resurrection where he is given Monk Maz Koshia's EX The Champions' Ballad quest.

Description

The northeast half of the plateau is a temperate area with various woods and ponds. It features the ruins of the Temple of Time and its surrounding buildings, as well as traces of cobblestone pathways on its northeast area and the ruins of the Eastern Abbey. The only habitable building is the Old Man's hut on the southeast of the lower plateau. The Temple of Time is surrounded by the inert husks of attacking Guardians.

On the northeast, between the Great Plateau Tower and the Oman Au Shrine there's a small, long lake that ends on the walls of the plateau. It's assumed that this was the entrance to the plateau, which was plugged shut with rocks and subsequently flooded, and that as such, the enemies found in the plateau are remnants that were left stranded in it. It's not known under what circumstances this happened, or how the battle in the plateau transpired.

The southwest half of the plateau is cold and snowy, featuring an extreme change in weather in spite of the negligible difference in altitude compared to the rest of the plateau, especially the area behind the Shrine of Resurrection. Its main geographical features are the frigid River of the Dead and Mount Hylia, the latter whose summit is marked by a pileup of rocks assumed to be the tomb of King Rhoam.

The area's main enemies are Bokoblins, though there are Decayed Guardians in the Eastern Abbey ruins, as well as a Stone Talus in the Forest of Spirits. There are no Lizalfos or Moblins in the plateau, though some are shown in The Champions' Ballad DLC. Stalkoblins are a common threat at night.

In Master Mode, there's a White-Maned Lynel southeast of the Temple of Time.

Regional Landmarks

Regional Shrines

Quests Obtained

Nearby Korok Seeds

Note: These seeds represent only the seeds closest to the Great Plateau Landmark (where the word Great Plateau is written on the in-game map.) For a listing of nearby seeds, see each Landmark's page, or refer to the Great Plateau Tower page for a list of all landmarks revealed by that tower. If you're looking for a list of the 18 seeds found in the region revealed by the Great Plateau Tower (3 of which can only be accessed after you get the Paraglider), see our walkthrough page for Great Plateau Korok Seed Locations.

Jump from the promontory into the circle of lilies.

Perhaps the first Korok Seed that can be acquired in the game is available just downhill from the Shrine of Resurrection. There will be a small pond on the right, with an island in the middle with a sword on top. A small promontory juts out towards the island, and if you look immediately below, you will see a ring of lilies making a perfect circle in the water. Jump from where the cliff juts out directly into that circle to get the Korok Seed.

Weapons & Clothing

Obtainable from the start.

Well-Worn Trousers - Old Shirt - Warm Doublet - Hylian Trousers
Tree Branch - Torch - Korok Leaf - Woodcutter's Axe - Iron Sledgehammer - Boko Club - Boko Bow - Traveler's Bow - Spiked Boko Bow - Rusty Broadsword - Soldier's Broadsword - Bokoblin Arm - Boko Spear - Boko Shield - Pot Lid - Traveler's Shield - Arrow - Fire Arrow- Ice Arrow - Bomb Arrow - Soldier's Bow

Obtainable after having left the Plateau.

Spiked Boko Club - Spiked Boko Shield - Traveler's Sword

Wildlife

Woodland Boar - Bushy-Tailed Squirrel - Wood Pigeon - Common Sparrow - White Pigeon

Materials

Cooking Ingredients
Hylian Shroom - Rushroom - Stamella Shroom - Raw Meat - Raw Bird Drumstick - Hyrule Bass - Apple - Spicy Pepper - Acorn - Courser Bee Honey - Hyrule Herb - Blue Nightshade

Creatures
Summerwing Butterfly - Bladed Rhino Beetle - Sunset Firefly - Restless Cricket - Hightail Lizard - Hot-Footed Frog - Hyrule Bass -

Monster Parts
Chuchu Jelly - White Chuchu Jelly - Bokoblin Horn - Bokoblin Fang - Keese Wing - Ice Keese Wing - Keese Eyeball - Ancient Screw - Ancient Shaft - Ancient Gear - Ancient Spring

Other
Seared Steak - Wood - Flint - Amber - Opal - Topaz - Ruby

Obtainable after leaving the Plateau
Bokoblin Guts - Silent Shroom

Trivia

  • The Great Plateau is the smallest unlockable region overall in the map, and the only region where Link is required to unlock the Sheikah Tower and map.
  • It shares similarities in shape and geographic features with the Great Hyrule Forest.
  • The plateau has paradoxical geographic and climactic features, implying that its placement may have been artificial in nature. It effectively has its own contained ecosystem.
  • The plateau is the only area in Hyrule completely devoid of Stables, and lodging until is cleared; clearance of the plateau makes the bed at the Woodcutter's House available for free. One of the most important pitfalls related to the former is the summoning of Epona through the use of an Amiibo. If Epona is summoned in the plateau, she cannot be registered at a stable and she'd be stranded, as there are no routes down the cliffs of the plateau that one can navigate with a horse.
  • It's one of the regions of Hyrule which is devoid of physical Malice. Also, no Blood Moons may occur while The Isolated Plateau quest hasn't been completed. After it has been completed, you must leave the plateau for them to occur. It will never rain on the plateau until the quest is completed. There are also no Yiga Clansmen found there.
  • Until the Great Plateau Tower is activated and you have spoken to the Old Man, the Great Plateau will remain in permanent daylight.
  • Aside from DLC-related quests and items, and to scavenge for resources and Korok Seeds, there's little to no necessity to return to the plateau in the base game.
  • As shown by this video, the Great Plateau somewhat resembles the Hyrule Castle Town from Ocarina of Time. The fountain square mostly matches up in appearance, even if it is almost entirely in ruins. When lining up the map of Castle Town with that of the Great Plateau, most landmarks will fit perfectly, such as the Temple of Time and the passageway that lead to Hyrule Castle. The archway from Ocarina of Time is there, broken, and the subsequent path to the Castle (now the Eastern Abbey) is also very similar to that which Link must take while avoiding the guards' sight in Ocarina of Time.

Age of Calamity

This section is a stub. You can help the Zelda Dungeon Wiki by expanding it.
See also: The Great Plateau

Tears of the Kingdom

The Great Plateau is located just south of Hyrule Field and can be initially accessed by multiple paths. At the northeast end of the Great Plateau, near the Gatepost Town Ruins, there is a pile of boulders that Link can break. Once broken, water will flow out. Link will then be able to walk up, onto the Great Plateau.

Alternatively, Link can enter the Great Plateau Foothill Cave at the north end of the Great Plateau and then use Ascend to reach the surface.

The Yiga Clan have now completely occupied the Great Plateau, using King Rhoam's old cabin as one of their new bases, where they are holding Pitar hostage and forcing him to make Yiga Masks for them.

Chasms

There are four Chasms on the Great Plateau leading down to the Depths. This includes the Great Plateau North Chasm, Great Plateau West Chasm, Great Plateau South Chasm, and Great Plateau East Chasm.

Animals

Enemies

Bugs and Materials

Gallery