Crystal Switch
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The Crystal Switch is a recurring dungeon mechanic in the The Legend of Zelda series. The Legend of Zelda and the Adventure of Link are the only games that the Crystal Switch does not appear in. When Link hits a Crystal Switch with any damage-dealing item such as the Sword, Bow, Boomerang and Bombs, it will trigger something in the area/dungeon such as a gate or door opening.
Appearances
A Link to the Past
This is the game where the Crystal Switch made it's debut. You can see that the switches very much similar in appearance to a crystal ball. Crystal Switches control how the color-matched block obstacles, in the dungeon floors, move. When it is red, the red blocks fall down and a pathway is revealed. When it turns blue, the blue blocks fall into square holes in the floor, this allows Link to walk forward across them.
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Ages
Oracle of Seasons
Four Swords
The Wind Waker
Four Swords Adventures
The Minish Cap
Twilight Princess
Phantom Hourglass
Spirit Tracks
Skyward Sword
Battle Quest
Gallery
Blue Crystal Switch from A Link to the Past.
Red Crystal Switch from A Link to the Past.