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| related = [[Wind Ruins]] | | related = [[Wind Ruins]] | ||
}} | }} | ||
The '''Tower of Winds''' | The '''Tower of Winds'''{{Ref|name=NPG|''[[Nintendo Power The Minish Cap Strategy Guide|The Legend of Zelda: The Minish Cap Player's Guide]]'' pg. 70}} is a location in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. In ''[[The Legend of Zelda: Encyclopedia]]'', it is unnamed and described simply as the "home of the [[Wind Tribe]]"{{Ref|name=Enc|''[[The Legend of Zelda: Encyclopedia]]'' pg. 272}}. | ||
==''The Minish Cap''== | ==''The Minish Cap''== | ||
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[[Link (The Minish Cap)|Link]] arrives at the Tower of Winds while on his journey to find the [[Four Elements#Wind Element|Wind Element]]. Link can access this area very early on in the game through a [[Kinstone Fusion]] with [[Stranger]] in [[Hyrule Town]], but his map won't have the area uncovered until he gets there via [[Veil Falls]]. When this area has been accessed through Veil Falls and all of the golden Kinstones have been fused, he can then take the warp back to his house and will be able to freely come and go as he pleases. | [[Link (The Minish Cap)|Link]] arrives at the Tower of Winds while on his journey to find the [[Four Elements#Wind Element|Wind Element]]. Link can access this area very early on in the game through a [[Kinstone Fusion]] with [[Stranger]] in [[Hyrule Town]], but his map won't have the area uncovered until he gets there via [[Veil Falls]]. When this area has been accessed through Veil Falls and all of the golden Kinstones have been fused, he can then take the warp back to his house and will be able to freely come and go as he pleases. | ||
{{References}} | |||
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{{Listbox|The Minish Cap Locations}} | {{Listbox|The Minish Cap Locations}} | ||
{{Cat|The Minish Cap Locations}} | {{Cat|The Minish Cap Locations}} |