Speedrun:Ocarina of Time/Infinite Sword Glitch: Difference between revisions

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(Created page with "{{Infobox|glitch | image = | game = ''Ocarina of Time'' | prereq = Sword | use = Allows Link's sword to constantly be swinging...")
 
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*While Link is crouching by holding the 'R' button, Link can stab forward by pressing the 'B' button. While he is attacking, he must immediately interrupt the attack by pressing the 'A' button, causing him to interact with the object ahead.
*While Link is crouching by holding the 'R' button, Link can stab forward by pressing the 'B' button. While he is attacking, he must immediately interrupt the attack by pressing the 'A' button, causing him to interact with the object ahead.
*If done correctly, Link's sword will give off a white glow, as if he was constantly swinging. Link can then walk up to enemies or objects and will repeatedly by striking them.
*If done correctly, Link's sword will give off a white glow, as if he was constantly swinging. Link can then walk up to enemies or objects and will repeatedly by striking them.
==Disabling the Glitch==
After Link has enabled the Infinite Sword glitch, there are a number of simple ways that Link can disable it.
*Crouching
*Swinging or Drawing your sword
*Taking any damage
*Leaving an area