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[[File:Korok-leaf.png|right]] | [[File:Korok-leaf.png|right]] | ||
{{Main|Korok Leaf}} | {{Main|Korok Leaf}} | ||
Korok Leaves have a base power of 1 and base durability of 25. They are primarily tools rather than weapons, which can create gusts of wind that will blow objects away or power the many [[raft]]s found throughout [[Hyrule]]. Furthermore, when Link uses a leaf to blow the sail of a raft, it will not affect its durability. Thus, Link can endlessly use the Korok Leaf to guide a raft. | Korok Leaves have a base power of 1 and base durability of 25. They are primarily tools rather than weapons, which can create gusts of [[wind]] that will blow objects away or power the many [[raft]]s found throughout [[Hyrule]]. Furthermore, when Link uses a leaf to blow the sail of a raft, it will not affect its durability. Thus, Link can endlessly use the Korok Leaf to guide a raft. | ||
If used to hit things, a Korok Leaf is the weakest "weapon" in the game. From a distance against smaller enemies, such as [[Bokoblin]]s or [[Chuchu]]s, the gust will push them back; but larger enemies such as [[Moblin]] will simply block the gust. | If used to hit things, a Korok Leaf is the weakest "weapon" in the game. From a distance against smaller enemies, such as [[Bokoblin]]s or [[Chuchu]]s, the gust will push them back; but larger enemies such as [[Moblin]] will simply block the gust. |