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(→Gallery: These sprites are labeled and are actually wizzrobe not Ganon. See here https://www.spriters-resource.com/cd_i/zeldathewandofgamelon/) |
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Wizzrobes initially drop their rods when defeated, but they later drop elemental items to replenish said rods. A caveat to their resilience is the fact that their hitboxes are larger than in ''Breath of the Wild'', which means that it's not absolutely necessary to reach their floating altitude to hit them. | Wizzrobes initially drop their rods when defeated, but they later drop elemental items to replenish said rods. A caveat to their resilience is the fact that their hitboxes are larger than in ''Breath of the Wild'', which means that it's not absolutely necessary to reach their floating altitude to hit them. | ||
==''Tears of the Kingdom''== | |||
Wizzrobes of all kinds act largely as they did in ''Breath of the Wild''; however, their weapons have changed. Rather than custom rods, they now carry [[Fused Weapon]]s with the gem that matches their element - [[ruby]] for Fire, [[sapphire]] for Ice and [[topaz]] for Electric. These weapons still act like the rods from ''Breath of the Wild''. | |||
The weaker wizzrobes have the gems bonded to generic swords, but the stronger ones (Meteo Wizzrobes, Blizzrobes and Thunder Wizzrobes) have the gems bonded to [[Magic Rod (Tears of the Kingdom)|Magic Rods]] instead. These act exactly like the upgraded rod types from ''BReath of the Wild''. | |||
==Non-Canon Appearances== | ==Non-Canon Appearances== |