Satoru Takizawa: Difference between revisions

Want an adless experience? Log in or Create an account.
m
Text replacement - "90's" to "90s"
No edit summary
m (Text replacement - "90's" to "90s")
 
Line 18: Line 18:
}}
}}


'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''.
'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90s where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''.


{| class="wikitable" style="text-align:left;"
{| class="wikitable" style="text-align:left;"