Takaya Imamura: Difference between revisions

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'''Takaya Imamura''' is a game developer who has worked for [[Nintendo]] during the 1990's, getting his start on early games for the [[Super Nintendo Entertainment System]]. One of his first games he worked on was ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', where he worked alongside [[Soichiro Tomita]] as an Object Designer. He would later go on to work as an Art Director for ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''.
'''Takaya Imamura''' is a game developer who has worked for [[Nintendo]] during the 1990s, getting his start on early games for the [[Super Nintendo Entertainment System]]. One of his first games he worked on was ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', where he worked alongside [[Soichiro Tomita]] as an Object Designer. He would later go on to work as an Art Director for ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''.


While Imamura has worked on a few Zelda titles, he has more prominently been a develop for the F-Zero, Star Fox, and Super Smash Bros. franchises, working on almost every entry in all three series'.
While Imamura has worked on a few Zelda titles, he has more prominently been a develop for the F-Zero, Star Fox, and Super Smash Bros. franchises, working on almost every entry in all three series'.