18,359
edits
mNo edit summary |
|||
Line 12: | Line 12: | ||
==''Breath of the Wild''== | ==''Breath of the Wild''== | ||
Perfect Dodges can be triggered by dodging an enemy's attack at the correct time, either by jumping to the side, or performing a back-flip. If successfully performed, Link | Perfect Dodges can be triggered by dodging an enemy's attack at the correct time, either by jumping to the side, or performing a back-flip. If successfully performed, Link will have the opportunity to perform a [[Flurry Rush]], where he attacks the enemy multiple times, in bullet time. This technique is useful against melee fighters such as [[Bokoblin]] or [[Lizalfos]]. | ||
While it can be performed right from the start of the game, this move is learned at the [[Ta'loh Naeg Shrine]], in [[Kakariko Village (Breath of the Wild)|Kakariko Village]]. | While it can be performed right from the start of the game, this move is learned at the [[Ta'loh Naeg Shrine]], in [[Kakariko Village (Breath of the Wild)|Kakariko Village]]. | ||
Line 29: | Line 29: | ||
The Perfect Dodge works in the same ways as in ''Breath of the Wild''. The only difference is that Link is no longer affected by blast waves while dodging. | The Perfect Dodge works in the same ways as in ''Breath of the Wild''. The only difference is that Link is no longer affected by blast waves while dodging. | ||
During the final battle, [[Demon King Ganondorf]] is able to Perfect Dodge any | During the final battle, [[Demon King Ganondorf]] is able to Perfect Dodge any attack he can receive, allowing him to do a Flurry Rush like Link. In the third phase, Ganondorf dodges every attack, even when Link does a Flurry Rush. | ||
{{cat|Breath of the Wild}} | {{cat|Breath of the Wild}} |