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==''Age of Calamity''== | ==''Age of Calamity''== | ||
{{stub|section}} | {{stub|section}} | ||
Perfect Dodges can be performed by all characters and are granted much more | Perfect Dodges can be performed by all characters and are granted much more leniency in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''. Projectiles can be Perfect Dodged as well as melee attacks, and it is not necessary to dodge in any specific direction. Indeed, one can dodge ''towards'' an attack and still get a Perfect Dodge with the right timing. | ||
It would appear that Perfect Dodges are granted whenever a character dodges away from an attack that would have otherwise hit them. | It would appear that Perfect Dodges are granted whenever a character dodges away from an attack that would have otherwise hit them. | ||
==''Tears of the Kingdom''== | ==''Tears of the Kingdom''== | ||
The Perfect Dodge works in the same ways as in ''Breath of the Wild''. The only difference is that Link is no longer affected by blast waves while dodging. | |||
During the final battle, [[Demon King Ganondorf]] is able to Perfect Dodge any attacks he can receive, allowing him to do Flurry Rush like Link. In the 3rd phase, Ganondorf dodges every attack, even when Link does a Flurry Rush. | |||
During the final battle, [[Demon King Ganondorf]] is able to Perfect Dodge any attacks he can receive, allowing him to do Flurry Rush like Link. In the 3rd phase, Ganondorf | |||
{{cat|Breath of the Wild}} | {{cat|Breath of the Wild}} | ||
{{cat|Age of Calamity}} | {{cat|Age of Calamity}} | ||
{{cat|Tears of the Kingdom}} | {{cat|Tears of the Kingdom}} | ||
{{Cat|Game Mechanics}} | {{Cat|Game Mechanics}} |