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{{Specify|this=the '''1993 Game Boy game'''|second=the '''1998 Game Boy Color game'''|secondlink=[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]|other=the '''2019 Switch game'''|link=[[The Legend of Zelda: Link's Awakening|Link's Awakening]]}} | {{Specify|this=the '''1993 Game Boy game'''|second=the '''1998 Game Boy Color game'''|secondlink=[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]|other=the '''2019 Switch game'''|link=[[The Legend of Zelda: Link's Awakening|Link's Awakening]]}} | ||
{{Infobox|game | {{Infobox|game | ||
| name = ''Link's Awakening'' | | name = ''Link's Awakening'' | ||
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| release [[Nintendo 3DS|3DS Virtual<br/>Console]] (''DX'') = | | release [[Nintendo 3DS|3DS Virtual<br/>Console]] (''DX'') = | ||
{{date|d=7|m=6|y=2011}} | {{date|d=7|m=6|y=2011}} | ||
| release [[Nintendo Switch|Switch]] (''[[The Legend of Zelda: Link's Awakening|2019 Remake]]'') = | | release [[Nintendo Switch|Switch]] (''[[The Legend of Zelda: Link's Awakening|2019 Remake]]'') = | ||
{{Region|ww|y=2019|m=9|d=20}} | {{Region|ww|y=2019|m=9|d=20}} | ||
| release [[Game & Watch: The Legend of Zelda]] = | | release [[Game & Watch: The Legend of Zelda]] = | ||
{{region|ww|d=12|m=11|y=2021}} | {{region|ww|d=12|m=11|y=2021}} | ||
| developer = [[Nintendo EAD]] | | developer = [[Nintendo EAD]] | ||
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[[Link's Awakening Trading Sequence|Trading Sequence]] | [[Link's Awakening Trading Sequence|Trading Sequence]] | ||
| gallery = | | gallery = | ||
[ | [[zdgallery:11|Image Gallery]] | ||
| music = | | music = | ||
[[Link's Awakening Midis|Midis]] | [[Link's Awakening Midis|Midis]] | ||
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''Link's Awakening'' begins with [[Link (A Link to the Past)#Link's Awakening|Link]] being shipwrecked on the island of [[Koholint Island|Koholint]], the only means of his departure being to awaken the mystical, sleeping [[Wind Fish]] on the top of a mountain by collecting the [[Eight Instruments of the Sirens]]. In tackling the dungeons, there are several items, some returning from previous Zelda titles, and some that are quite unique. One of the most notable is the [[Roc's Feather]], which gives Link the ability to jump for the first time in an overhead perspective Zelda game, and by also using the [[Pegasus Boots]], another item found in-game, Links jumping distance was increased threefold. | ''Link's Awakening'' begins with [[Link (A Link to the Past)#Link's Awakening|Link]] being shipwrecked on the island of [[Koholint Island|Koholint]], the only means of his departure being to awaken the mystical, sleeping [[Wind Fish]] on the top of a mountain by collecting the [[Eight Instruments of the Sirens]]. In tackling the dungeons, there are several items, some returning from previous Zelda titles, and some that are quite unique. One of the most notable is the [[Roc's Feather]], which gives Link the ability to jump for the first time in an overhead perspective Zelda game, and by also using the [[Pegasus Boots]], another item found in-game, Links jumping distance was increased threefold. | ||
This was the first game set outside of the mystical land of Hyrule. This was also the first game, with a top down perspective, with Link being able to jump By utilizing the [[Roc's Feather]], an item found in-game, Link was able to jump a short distance. It also had side scrolling sections, somewhere between a ''Mario'' platformer and ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It also had the first [[Link's Awakening Trading Sequence|Trading Sequence]], which is now a staple in the Zelda series. This was a mandatory quest which needed to be completed at some point to beat the game. Finally, it was the first Zelda game for a han. | This was the first game set outside of the mystical land of Hyrule. This was also the first game, with a top down perspective, with Link being able to jump By utilizing the [[Roc's Feather]], an item found in-game, Link was able to jump a short distance. It also had side scrolling sections, somewhere between a ''Mario'' platformer and ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It also had the first [[Link's Awakening Trading Sequence|Trading Sequence]], which is now a staple in the Zelda series. This was a mandatory quest which needed to be completed at some point to beat the game. Finally, it was the first Zelda game for a han. | ||
In 1998, the [[The Legend of Zelda: Link's Awakening DX|DX version]] of the game was released for the [[Game Boy Color]], enhancing the game with bright colors as well as adding an optional [[Color Dungeon]], which allowed Link to get one of two special upgrades. | In 1998, the [[The Legend of Zelda: Link's Awakening DX|DX version]] of the game was released for the [[Game Boy Color]], enhancing the game with bright colors as well as adding an optional [[Color Dungeon]], which allowed Link to get one of two special upgrades. |