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m (Text replacement - "Link" to "[[Link (A Link to the Past)#Link's Awakening|Link") |
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| threat = 8 | | threat = 8 | ||
| attack = {{H|4}} Fire Splash | | attack = {{H|4}} Fire Splash | ||
| weapon = [[Magic Rod]] - 10 hits | | weapon = [[Magic Rod (Link's Awakening)|Magic Rod]] - 10 hits | ||
| game = ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' | | game = ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' | ||
| dungeon = [[Turtle Rock (Link's Awakening)|Turtle Rock]] | | dungeon = [[Turtle Rock (Link's Awakening)|Turtle Rock]] | ||
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}} | }} | ||
'''Hot Head''' is the [[Nightmare]] of [[Turtle Rock (Link's Awakening)|Turtle Rock]], the eighth [[ | '''Hot Head''' is the [[Nightmare]] of [[Turtle Rock (Link's Awakening)|Turtle Rock]], the eighth [[dungeon]] in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. Mainly, he appears to be a tuft of fire with a face, similar to a [[Podoboo]]. After [[Link (A Link to the Past)#Link's Awakening|Link]] hits him enough times, though, he sheds his fire and becomes a big-eyed head with fangs. | ||
==Battle== | ==Battle== | ||
Hot Head is found in a room at the north of the dungeon. The area is filled with lava, aside from the small space of secure land along the south and east walls, in addition to a short platform at the north in front of the exit. Upon entering, Hot Head taunts Link, saying that he can never let the hero awaken the [[Wind Fish]], and then he attacks.{{Ref|LA|212|Hot Head}} The strategy to defeat Hot Head is straightforward: Link must fire the [[Magic Rod]] at him whenever he pops out of a lava pit. Hot Head will jump out of the lava multiple times, and every time he jumps back in a large splash will cause four fireballs to go flying around the room that may harm Link. Near the end of the battle, his fiery exterior dissipates and he turns into a mask-like figure. | Hot Head is found in a room at the north of the dungeon. The area is filled with lava, aside from the small space of secure land along the south and east walls, in addition to a short platform at the north in front of the exit. Upon entering, Hot Head taunts Link, saying that he can never let the hero awaken the [[Wind Fish]], and then he attacks.{{Ref|LA|212|Hot Head}} The strategy to defeat Hot Head is straightforward: Link must fire the [[Magic Rod (Link's Awakening)|Magic Rod]] at him whenever he pops out of a lava pit. Hot Head will jump out of the lava multiple times, and every time he jumps back in a large splash will cause four fireballs to go flying around the room that may harm Link. Near the end of the battle, his fiery exterior dissipates and he turns into a mask-like figure. | ||
Once Hot Head takes his final hit, he laments his loss and complains that if Link had never arrived on [[Koholint Island]], nothing would have ever changed.{{Ref|LA|213|Hot Head}} He dies, leaving behind a [[Heart Container]] and opening the door into the next room. In there, Link can find the Thunder Drum, the final [[Eight Instruments of the Sirens|Instrument]]. | Once Hot Head takes his final hit, he laments his loss and complains that if Link had never arrived on [[Koholint Island]], nothing would have ever changed.{{Ref|LA|213|Hot Head}} He dies, leaving behind a [[Heart Container]] and opening the door into the next room. In there, Link can find the Thunder Drum, the final [[Eight Instruments of the Sirens|Instrument]]. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Hothead-Sprite-LA.png|Hot Head's | File:Hothead-Sprite-LA.png|Hot Head's sprite from ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'' | ||
File:Hot Head LA Artwork.png|Hot Head's | File:Hot Head LA Artwork.png|Hot Head's artwork from ''The Legend of Zelda 4 Koma Manga Kingdom'' Volume 2 | ||
</gallery> | </gallery> | ||
{{References}} | {{References}} | ||
{{clear}} | |||
{{Listbox|Link's Awakening|Bosses}} | {{Listbox|Link's Awakening|Bosses}} | ||
{{Cat|Link's Awakening Bosses}} | {{Cat|Link's Awakening Bosses}} |