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(Added more information in the swords and equipment categories.) |
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[[File:PracticeSword-SS-Icon.png|128px|right]] | [[File:PracticeSword-SS-Icon.png|128px|right]] | ||
{{Main|Practice Sword}} | {{Main|Practice Sword}} | ||
From the beginning of the game, Link carries around this simple sword, though there isn't much use for it in [[Skyloft]], high above the evil surface. Link acquires it from [[Eagus]] while searching for his [[Loftwing]] at the beginning of the game. | |||
From the beginning of the game, Link carries around this simple sword, though there isn't much use for it in Skyloft, high above the evil surface. | |||
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[[File:GoddessSword-SS-Icon.png|128px|right]] | [[File:GoddessSword-SS-Icon.png|128px|right]] | ||
{{Main|Goddess Sword}} | {{Main|Goddess Sword}} | ||
Link acquires this sword after Zelda is taken to the land below. Fi leads him to a secret room inside the goddess statue that is holding the sword. Link is able to use this more powerful sword on his quest to find Zelda. Lord Ghirahim cites this sword as the only reason Link still lives after their first encounter at the end of | Link acquires this sword after Zelda is taken to the land below. Fi leads him to a secret room inside the goddess statue that is holding the sword. Link is able to use this more powerful sword on his quest to find Zelda. Lord Ghirahim cites this sword as the only reason Link still lives after their first encounter at the end of Skyview Temple. Besides allowing Link to communicate with Fi, the Goddess Sword also has the power to unleash a sword beam (named the Skyward Strike the after it's raised skyward while his hearts are full. The game will revolve around upgrading the Goddess Sword into the Master Sword. | ||
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[[File:GoddessLongsword-SS-Icon.png|128px|right]] | [[File:GoddessLongsword-SS-Icon.png|128px|right]] | ||
{{Main|Goddess Longsword}} | {{Main|Goddess Longsword}} | ||
The Goddess Longsword is the upgraded form of the Goddess Sword. Link and Fi upgrade it in the Ancient Cistern using Farore's Flame. | |||
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[[File:GoddessWhiteSword-SS-Icon.png|128px|right]] | [[File:GoddessWhiteSword-SS-Icon.png|128px|right]] | ||
{{Main|Goddess White Sword}} | {{Main|Goddess White Sword}} | ||
The Goddess Whitesword is the upgraded form of the Goddess Longsword. Link and Fi upgrade it in the Sandship using Nayru's Flame. It has enhanced dowsing abilities, allowing four more possible targets. | |||
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[[File:MasterSword-SS-Icon.png|128px|right]] | [[File:MasterSword-SS-Icon.png|128px|right]] | ||
{{Main|Master Sword}} | {{Main|Master Sword}} | ||
The Master Sword is the upgraded version of the Goddess Whitesword. Link and Fi upgrade it in the Fire Sanctuary using Din's Flame. | |||
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[[File:Adventure-Pouch-Model.png|128px|right]] | [[File:Adventure-Pouch-Model.png|128px|right]] | ||
{{Main|Adventure Pouch}} | {{Main|Adventure Pouch}} | ||
[[Fledge]] will give Link this useful pouch after he sees Fi and acquires the Goddess Sword. It is capable of carrying many items, including shields and potion, and there is 4 possible upgrades for it. Three are purchased from [[Beedle's Airshop]], and the other can be found in [[Goddess Chest #1]]. | |||
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[[File:Sailcloth-SS-Icon.png|128px|right]] | [[File:Sailcloth-SS-Icon.png|128px|right]] | ||
{{Main|Sailcloth}} | {{Main|Sailcloth}} | ||
The [[Sailcloth]] in this game is very similar to the [[Deku Leaf]] in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' although it is cloth and sports the bird symbol seen in many other places in the game. The sailcloth is essentially a parachute and is going to be used both for a safe landing when jumping off of your bird and to send Link back up from Hyrule to Skyloft. Another use for it is catching air vents and propelling Link to previously unreachable areas. | The [[Sailcloth]] in this game is very similar to the [[Deku Leaf]] in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' although it is cloth and sports the bird symbol seen in many other places in the game. Link acquires it from Zelda at the beginning of the game.The sailcloth is essentially a parachute and is going to be used both for a safe landing when jumping off of your bird and to send Link back up from Hyrule to Skyloft. Another use for it is catching air vents and propelling Link to previously unreachable areas. | ||
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[[File:Digging-Mitts-Icon.png|128px|right]] | [[File:Digging-Mitts-Icon.png|128px|right]] | ||
{{Main|Digging Mitts}} | {{Main|Digging Mitts}} | ||
Similar to the [[Mole Mitts]] allow you to dig without the use of a shovel. | Similar to the [[Mole Mitts]], they allow you to dig without the use of a shovel. Acquired in [[Eldin Volcano]], after saving a [[Mogma]] from a whole bunch of [[Bokoblins]]. | ||
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[[File:MogmaMitts-SS-Icon.png|128px|right]] | [[File:MogmaMitts-SS-Icon.png|128px|right]] | ||
{{Main|Mogma Mitts}} | {{Main|Mogma Mitts}} | ||
The upgrade to the Digging Mitts, it is given to Link by a Mogma by the name of [[Silva]] after defeating [[Magmanos]]. It allows Link to bury himself underground. | |||
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This Goddess's Harp originally belonged to Zelda. She holds it when she jumps down to Link after his victory in the birdriding competition. Eventually, Link receives this instrument and can play it by pressing up on the D-pad. The harp will have a similar function to the Spirit Flute, Wind Waker, and Ocarina of previous games. Zelda's harp is similar to Sheik's harp in Ocarina of Time. They may be the same or could be based on another. | This Goddess's Harp originally belonged to Zelda. She holds it when she jumps down to Link after his victory in the birdriding competition. Eventually, Link receives this instrument and can play it by pressing up on the D-pad. The harp will have a similar function to the Spirit Flute, Wind Waker, and Ocarina of previous games. Zelda's harp is similar to Sheik's harp in Ocarina of Time. They may be the same or could be based on another. | ||
In the menu screen there are five song slots for this instrument. | In the menu screen there are five song slots for this instrument. Four of these songs are used to open Trial Gates for Silent Realms, while the [[Ballad of the Goddess]] is used to find the [[Isle of Songs]]. | ||
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[[File:WaterDragonScale-SS-Icon.png|128px|right]] | [[File:WaterDragonScale-SS-Icon.png|128px|right]] | ||
{{Main|Water Dragon's Scale}} | {{Main|Water Dragon's Scale}} | ||
Obtained after clearing Farore's Silent Realm, this scale allows Link to swim underwater. Link can perform a Water Dash Attack by shaking the Nunchuk while in the water. Note that this takes up air. It is said to be one of [[Faron (Dragon)|Faron]] the water dragon's scales. | |||
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[[File:Double-Clawshots-Model.png|128px|right]] | [[File:Double-Clawshots-Model.png|128px|right]] | ||
{{Main|Double Clawshots}} | {{Main|Double Clawshots}} | ||
An item Link obtains | An item Link obtains after clearing Nayru's Silent Realm. Its use is grapple onto targets and pull link toward them, with Link being able to use it again while on the target. It is practically the same item as in Twilight Princess albeit a different color scheme. It is very similar to the Hookshot in the Wind Waker, although the Hookshot has only one "claw", whereas the Double Clawshot has two, hence the name. | ||
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