Hyrule Warriors

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This article describes a subject that is or may be outside the core Zelda canon.
Hyrule Warriors
Hyrule Warriors English Logo.png
Hyrule Warriors English Boxart.png
Release

Platform

Date

Japan August 14, 2014
Europe September 19, 2014
Australia September 20, 2014
United States September 26, 2014

Credits

Developer

Omega Force
Team Ninja

Publisher

Producer

Hisashi Koinuma
Yosuke Hayashi
Eiji Aonuma (supervisor)

Guides
ZeldaDungeon.net 

Hyrule Warriors (ゼルダ無双—Zelda Warriors) is a Zelda spin-off game[1] for the Nintendo Wii U. It is a collaborative effort between Tecmo Koei, the creator of the Dynasty Warriors series, and Nintendo, the creators of the The Legend of Zelda series. It was announced during a Nintendo Direct presentation on December 18th, 2013. The gameplay is highly similar to that of Dynasty Warriors, but the Zelda universe serves as the setting.

During E3 2014, the game was detailed more by Nintendo and Tecmo Koei. It will feature multiple playable characters, including Link, Zelda, Impa, Midna, and Agitha. The game also includes an original character, Lana. The villain was named to be Cia, an evil witch who kidnaps Zelda early on in the game. Other villains include Volga and Wizzro, who are clearly references to Volvagia and Wizzrobes, respectively, of the Zelda series.

Characters

Bosses

Template:MagicNavbox

Stages

Template:MagicNavbox

Combat

TODO: attacks and combos, dodging, locking on

Weak Point Smashes

After certain attacks, some enemies will become vulnerable to counterattacks, signified by a Weak Point gauge that appears before their heads. Attack while the gauge is visible to reduce it. Once it is empty, the warrior will perform a powerful Weak Point Smash.

Special Attacks

Defeating enemies fills the Special Attack gauge. When the gauge is full, press A/X (Warriors/Zelda controls) to perform a powerful Special Attack.

Focus Spirit

The Magic gauge is filled using Magic Jars. Press R when the gauge is full to use the Focus Spirit technique. This will temporarily increase the warrior's speed and attack power. At the end of its duration, the warrior will perform a powerful attack. One can press A/X (Warriors/Zelda controls) to end the effect early and perform a different attack which forces enemies' weak point gauges to show.

If a certain number of enemies are defeated while Focus Spirit is active, the player will receive special bonuses such as extra rupees, EXP, hearts, rare materials, and high-rank weapons.

Items

Press ZR to use the currently equipped item. To switch items, use Left and Right on the D-Pad or use the GamePad's touch screen.

Bombs
Found in the mine in Hyrule Field
Bow
Found in Faron Woods
Boomerang
Found in Valley of Seers
Hookshot
Found in Palace of Twilight

Item Power-Ups

Sometimes defeated enemies drop item power-ups which enable the use of enhanced versions of the player's items. For example, the player may throw a giant bomb with a larger blast radius. The power-up lasts a certain amount of time, after which items return to normal.

Bazaar

Badge Market

Main article: Badge Market

The Badge Market allows you to improve warriors by creating Attack, Defense, or Assist badges. Creating a badge requires certain materials gained by defeating certain enemies alongside a small fee in rupees. While the badges are mostly the same for each character, they require different materials.

Training Dojo

The Training Dojo allows you to level up characters by paying rupees. The max level you may choose is from the highest level character you already have.

Apothecary

Allows you to use materials gained and some rupees, in return you increase your chances of getting certain types of weapons. Such as more stars(damage), more slots on found weapons, more weapons in general, more rank to weapons dropped, weapons with empty slots, more attack (ATK) skills or Element (ELE) skills or Versus (VS) skills or Bonus (BON) skills or KO skills or Special (SP) skills.

Smithy

You chose one weapon with at least one vacant slot in it; as a base weapon. Then you pick one skill from another weapon to put on the base weapon. You may only chose one skill; and it may not be a vacant slot or a skill that has not been unlocked yet. Also you destroy the weapon you chose the skill, not skills, from.

Reception

Updates

v1.1.0

  • Japan: August 14th 2014
  • US: September 26th 2014 (launch)
  • Bug fixes

v1.2.0

  • Japan: September 1st 2014
  • US: September 26th 2014 (launch)
  • Challenge Mode
  • BGM Selection
  • New weapon for Link: 8-Bit Wooden Sword (part of the Hylian Sword line)
  • Bug fixes

v1.2.1

  • New costume: Dark Link, unlocked by purchasing the Hero of Hyrule Pack.

v1.3.0

  • Japan: September 30th 2014
  • US: October 16th 2014
  • 3 playable characters: Cia, Volga, Wizzro
  • Option to turn off boss encounter cutscenes in Adventure Mode

DLC

Hero of Hyrule Pack

The Hero of Hyrule pack is a pre-order bundle containing the Master Quest, Twilight Princess, Majora's Mask, and Boss Packs. It also includes a bonus Dark Link costume, available immediately upon purchase. In the US, it is priced at $19.99.

Master Quest Pack

  • Japan: October 16th – 1200 Yen
  • US: October 16th – $7.99
  • New Weapon for Link: Horse
  • 5 new scenarios about Cia
  • New Master Quest Adventure Mode map, including:
    • 16 alternate color costumes.
    • 7 new 8-bit weapons.
    • 20 new Gold Skulltulas.
  • 2 new costumes: Guardian of Time Lana and Guardian of Time Cia

Twilight Princess Pack

  • Japan: November – 1200 Yen
  • US: December –
  • 1 new character
  • 1 new weapon
  • New Adventure Map
  • 2 new costumes

Majora's Mask Pack

  • Japan: January – 1200 Yen
  • US: February –
  • 2 new characters
  • New Adventure Map
  • 3 new costumes

Boss Pack

  • Japan: February – 500 Yen
  • US: March –
  • 2 new game modes

Videos


Nintendo Direct Reveal Trailer 12-18-13

E3 2014 Trailer

Features Trailer

Hyrule Warriors Nintendo Direct August 4, 2014

TV Commercial

Launch Trailer

References

  1. "With Hyrule Warriors, there is a link between the two, but it exists as a separate dimension, so it doesn't exist as part of the main canon." — Eiji Aonuma, Game Informer Interview with Eiji Aonuma