User:Bedbo
I'm a guy who just enjoys writing stuff and the sensation of typing. I got into Zelda probably a lot later than most people here and my favorite is OoT. Zelda Dungeon has since been my preferred choice for walkthroughs, so I was naturally drawn to its wiki whenever I needed more info on something. I noticed that a lot of articles could use some work, so I decided to give back a bit.
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The Zora are a recurring race in The Legend of Zelda series. They are a bipedal, fish-like, and aquatic species that are capable of inhabiting the water as well as the land, though they favor the former. Two varieties are known to exist, those being the River Zora and the Sea Zora, and are of vast difference from one other in regards to appearance and temperament. Though named after their most frequented habitat, both types are comfortable whether in saltwater or in freshwater.
The Sea Zora are the more amicable of the two variants. They are usually of a tall and slender build and their complexion can vary between blue, white, green, red, and pink—with blue being the predominant coloring in earlier depictions. Their bodies are adorned by a number of fins and their heads with a dolphin-like fluke. In most Zelda series entries, the Sea Zora occupy Zora's Domain and are subjects of the monarchy. They moreover enjoy positive relations with the other races of Hyrule.
The River Zora, though sometimes well-disposed, are most often violent toward those that they encounter, being more akin to monsters in many of their Zelda series portrayals. They are green in color and sport a long dorsal fin running down their backsides. More fins outline the face and their teeth are large and sharp. River Zora utilize fireballs projected from their sizable mouths to attack, often doing so from the water, where they are able to keep their distance from the enemy.
The Legend of Zelda
- Main article: River Zora (The Legend of Zelda)
River Zora debuted in The Legend of Zelda. They are hostile creatures that are only capable of appearing in areas with water. They are tricky to combat by way of continuously ducking in and out of the water whilst shooting fireballs toward Link, resurfacing in different positions after each cycle. It is of less risk and most efficiency to make use of ranged weapons when dispatching Zoras, but it is possible to slay them with a sword if one happens near the shores of the water. The Magical Shield is very helpful in this approach, as it can block the Zoras' projectiles.
The Adventure of Link
- Main article: River Zora (The Adventure of Link)
In The Adventure of Link, River Zora inhabit Eastern Hyrule. Unlike its predecessor They are among some of the most dangerous enemies Link will encounter and are capable of dealing large amounts of damage. They attack by projecting beams toward Link, which may be blocked with the shield. They are completely immune to sword attacks, and the only method of eliminating them is to utilize the Fire Spell.
A Link to the Past
"Like Poseidon in his day, Zora ruled the waterways of Hyrule, controlling storm and calm, current and waterfall. Zora's Spawn answered only to him, and he determined who would use the Whirlpools that carried swimmers from place to place. Zora's special Flippers let swimmers tread in even the deepest waters, but they cost deeply."
River Zora appear again in A Link to the Past and may be encountered at Zora's Waterfall or Lake Hylia. Most are similar in appearance to and behave in a way that is identical to those seen in The Legend of Zelda—spontaneously diving, then reappearing in another position and shooting a fireball. Link can block these projectiles with the Red Shield or the Mirror Shield. Some Zora have the ability to emerge from the water, engaging Link in a more conventional combat scenario.
One notable individual is King Zora, whom resides in Zora's Waterfall. He is in possession of the Flippers, which he will sell to Link for the price of five-hundred rupees.
Link's Awakening
The River Zora appear again in Link's Awakening as enemies inhabiting the water areas such as Martha's Bay. There is only one friendly Zora in the game that can be found in Animal Village. He can only be seen with the Magnifying Lens in the house in the northeast of the village. When Link talks to him, the Photographer appears and takes a picture of the pair.
Ocarina of Time
Ocarina of Time is the first game that Sea Zora make an appearance. Their main habitat is Zora's Domain, near Zora's River. They are ruled by King Zora XVI. When Link arrives at their domain in search of the next Spiritual Stone, the Zora's Sapphire, he finds that King Zora's daughter, Princess Ruto, has gone missing. Link finds a letter from her in a bottle that says she is inside of Lord Jabu-Jabu's belly. Link rescues her, and she gives him the Spiritual Stone as a reward.
Seven years into the future, after Link withdraws the Master Sword, he visits Zora's Domain and discovers that it is completely frozen over. After traversing the Ice Cavern, he obtains the Iron Boots and enters the Water Temple. In there, he finds Ruto, and once he defeats Morpha, she becomes the Sage of Water.
Majora's Mask
Zora in Majora's Mask are found in the Great Bay region of Termina. There are several normal Zora living in the area; however, there is also a popular Zora rock band called The Indigo-Go's. Like the Deku and Goron races, there is a mask allowing Link to turn into a Zora.
The Indigo-Go's
- Main article: The Indigo-Go's
The Indigo-Go's are a Zora rock band exclusive to Majora's Mask. It consists of Mikau (guitar), Evan (piano), Japas (bass), Lulu (vocals), and Tijo (drums). The manager is Toto.
Zora Mask
- Main article: Zora Mask
One of Link's four transformation masks is the Zora Mask. After playing the Song of Healing to Mikau on the shores of Great Bay, his spirit gets turned into a mask. When Link wears said mask, he turns into the Zora guitarist himself. The mask not only allows Link to become a Zora but also to have the abilities of one as well. He can swim fast in water and attacks with the fins on his arms. His musical instrument to replace the Ocarina of Time is known as the Guitar of Waves.
Oracle of Seasons & Oracle of Ages
The Zora race inhabits the seas south of the areas known as the Fairies' Woods in the Present and the Deku Forest in the Past. They live under the water in Zora Village, appropriately within the Zora Seas. Unlike the River Zoras, who protrude from various waters and shoot fireballs at Link, the Sea Zora are a gentle race of a more human-like appearance and intelligence.
Link ventures to Zora Village after completing the Mermaid's Cave and obtaining the Mermaid Suit, which allows him to swim and breathe underwater. Upon traveling to the past age of Zora Village, Link finds that because of the pollution that fills the seas, thanks to Veran, King Zora has become very ill. In order to save King Zora's life, Link must bring him some Potion. King Zora rewards Link by giving him the key to the Eyeglass Island Library, where Link then obtains the Fairy Powder, use it to return the Fairy Queen to her former self, and ultimately have her to cleanse the seas of all the pollution. These acts gain Link the trust of King Zora to enter their deity Lord Jabu-Jabu, which is actually the location of the seventh dungeon and Essence of Time.
Once Link obtains the seventh Essence, he is given the Zora Scale for all he has done for the Zora people. This scale allows Link to enter the Sea of Storms, located just east of Zora Village, and leads to the eighth dungeon and final Essence of Time.
The Wind Waker
There is only one Zora in The Wind Waker: Laruto, the Sage of Earth. She was killed by Ganondorf to prevent her from praying to keep the power to repel evil in the Master Sword. Her spirit remains in the Earth Temple until Link plays the Earth God's Lyric. She tells him to go and find her descendant, a Rito girl named Medli.
Eiji Aonuma has said that the Rito are the evolved form of the Zora. The Rito make many references to the Zora, such as the symbol of the Zora's Sapphire appearing on clothing, but the most convincing fact is that Medli shares a bloodline with a Zora, Laruto.
Twilight Princess
In Twilight Princess, the Zora once more are a peaceful race residing in Zora's Domain, near Lake Hylia. When Link first arrives, their home is covered in ice, but he can easily unfreeze it with a large volcanic rock from Death Mountain. The Zora were ruled by Queen Rutela until her death, when her son, Prince Ralis, was supposed to take over. Link finds Prince Ralis in Castle Town, where Ilia is trying to save him from sickness. Queen Rutela's ghost asks Link to save her son, so he guides Ralis, Telma, and Ilia across Hyrule Field to Kakariko Village. Once Ralis is safe, Rutela gives Link the Zora Armor in the Graveyard.
A Link Between Worlds
Only River Zora appear in A Link Between Worlds. Some are hostile and some are not. The non-hostile Zora wear capes. The Zora Queen, Queen Oren, is a sage. Also, a Shady Guy steals the Smooth Gem from her pool, causing her to swell. Link needs to purchase the Smooth Gem for 200 Rupees at Kakariko Village and return it to the pool. Queen Oren will then give Link the Zora's Flippers.
Breath of the Wild
"The Zora are an aquatic race who live in the pure, bountiful waters of Lanayru. They have fish-like fins and uniquely colored scales. They excel at swimming and water-based activities, but that also makes them vulnerable to electricity. They have their own royal family that goes back countless generations and unifies the people. Compared to other Hyrulean races, the Zora age slowly and are extremely long lived. That is why there are so many Zora still alive who experienced the Great Calamity firsthand."
This Breath of the Wild section is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
In Breath of the Wild, the Zora are first encountered as searching for a Hylian due to Divine Beast Vah Ruta causing heavy rainfall around Zora's Domain. Link meets Prince Sidon who asks him to come to Zora's Domain. There, Link is told of his past with Zora Champion Mipha the Zora Champion, before he goes to free Vah Ruta. He is given the Zora Armor by King Dorephan before going to the East Reservoir Lake to the Divine Beast. After freeing the Divine Beast, Dorephan and Muzu give Link a Chest containing the Lightscale Trident, which once belonged to Mipha.
The Zora do not have much more of a part to play in the game, but there are several side quests that can be completed at Zora's Domain. The Zora in Breath of the Wild have a more fish-like appearance. King Dorephan has a whale-like appearance. Sidon and Mipha have a fish-like appearance.
Tears of the Kingdom
This Tears of the Kingdom section is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
Echoes of Wisdom
This section describes a subject from a pre-release perspective. Please update or remove any incorrect material, then remove this notice |
The Zora make a return in Echoes of Wisdom. This includes the River Zora and the Sea Zora, as representatives from both are seen having a meeting together in the trailer.
Gallery
A River Zora from The Legend of Zelda
Artwork of a River Zora from The Legend of Zelda
Zora artwork from The Adventure of Link
King Zora from A Link to the Past
A photograph of Link with the Secret Zora in Link's Awakening
Artwork of a Zora from Ocarina of Time
Zora from Twilight Princess
Prince Ralis of the Zora from Twilight Princess
Zora trophy with text from Super Smash Bros. Brawl: Randomly obtained
Trophy from Super Smash Bros. for Nintendo 3DS
The Zora congregation in Echoes of Wisdom
- Breath of the Wild Stub Articles
- Tears of the Kingdom Stub Articles
- Races
- The Legend of Zelda Enemies
- The Adventure of Link Enemies
- A Link to the Past Enemies
- A Link to the Past Races
- Link's Awakening Enemies
- Ocarina of Time Races
- Majora's Mask Races
- Oracle of Seasons Enemies
- Oracle of Ages Enemies
- Twilight Princess Races
- Breath of the Wild Races
- Age of Calamity Races
- Tears of the Kingdom Races
- Zora