Ikuko Matsumoto
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Ikuko Matsumoto
Games | ||
Position | Designer |
Ikuko Matsumoto is a designer who has worked with Nintendo since the late 2000s. She first worked on the Zelda series with Skyward Sword, where she is credited with Effect Design. She later worked on Breath of the Wild, where she is credited with Structural Art.
Release | Game | Credits(s) |
---|---|---|
2011 | Skyward Sword | Effect Design |
2017 | Breath of the Wild | Structural Art |