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  • {{Template:Welcome|realName=|name=8bit}}
    116 bytes (15 words) - 22:06, April 4, 2020
  • {{Template:Welcome|realName=|name=8bit Vinyl}}
    126 bytes (16 words) - 18:21, November 20, 2021

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  • {{Template:Welcome|realName=|name=8bit Vinyl}}
    126 bytes (16 words) - 18:21, November 20, 2021
  • {{Template:Welcome|realName=|name=8bit}}
    116 bytes (15 words) - 22:06, April 4, 2020
  • ...going from NES to SNES we were working with the same elements - going from 8bit to 16bit, staying in 2D. We were just able to do more in the same framework
    24 KB (4,688 words) - 17:43, February 8, 2015
  • ...e it, unless you allow me to edit the HTML of the origin mapfile. It looks 8bit because I'm using a pixel Sprite editor, but once it is scaled down to a si
    29 KB (4,959 words) - 13:57, April 14, 2023