Dark Ruins: Difference between revisions
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{{ZD|[https://www.zeldadungeon.net/a-link-between-worlds-walkthrough/dark-palace/#c7_2 ''A Link Between Worlds'' Walkthrough<br/>Chapter 7.2 – Stealth Maze]}} | {{ZD|[https://www.zeldadungeon.net/a-link-between-worlds-walkthrough/dark-palace/#c7_2 ''A Link Between Worlds'' Walkthrough<br/>Chapter 7.2 – Stealth Maze]}} | ||
The '''Dark Ruins'''{{Ref|[[Prima Games A Link Between Worlds Strategy Guide|''A Link Between Worlds - Prima Official Game Guide'' pg. 168, 228}} is an area outside the [[Dark Palace (A Link Between Worlds)|Dark Palace]] in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. | The '''Dark Ruins'''{{Ref|[[Prima Games A Link Between Worlds Strategy Guide|''A Link Between Worlds - Prima Official Game Guide'']] pg. 168, 228}} is an area outside the [[Dark Palace (A Link Between Worlds)|Dark Palace]] in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. | ||
[[Link (A Link Between Worlds)|Link]] must make his way stealthily through this area to reach the dungeon, as there are guards at several points on the way there. These guards follow set patterns similar to the guards outside [[Hyrule Castle]] in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. It is very easy to tell where the guards can see as their line of sight is signified by glowing lines that hover in front of them. If Link is caught he will be placed into a small jail cell which he can easily escape by [[merge|merging with a wall]] and slipping through a crack. | [[Link (A Link Between Worlds)|Link]] must make his way stealthily through this area to reach the dungeon, as there are guards at several points on the way there. These guards follow set patterns similar to the guards outside [[Hyrule Castle]] in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. It is very easy to tell where the guards can see as their line of sight is signified by glowing lines that hover in front of them. If Link is caught he will be placed into a small jail cell which he can easily escape by [[merge|merging with a wall]] and slipping through a crack. | ||
{{References}} | |||
{{cat|A Link Between Worlds Locations}} | {{cat|A Link Between Worlds Locations}} |
Latest revision as of 19:47, November 29, 2024
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Dark Ruins
Games | ||
Location | East Lorule | |
Dungeons | ||
Enemies | ||
Hyrule Counterpart |
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In-depth guide:
A Link Between Worlds Walkthrough Chapter 7.2 – Stealth Maze |
The Dark Ruins[1] is an area outside the Dark Palace in A Link Between Worlds.
Link must make his way stealthily through this area to reach the dungeon, as there are guards at several points on the way there. These guards follow set patterns similar to the guards outside Hyrule Castle in Ocarina of Time. It is very easy to tell where the guards can see as their line of sight is signified by glowing lines that hover in front of them. If Link is caught he will be placed into a small jail cell which he can easily escape by merging with a wall and slipping through a crack.
References
- ↑ A Link Between Worlds - Prima Official Game Guide pg. 168, 228