Scervo: Difference between revisions
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'''Scervo''' is the [[Mini-Boss|mini-boss]] of the [[Sandship]] dungeon in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | '''Scervo''' is the [[Mini-Boss|mini-boss]] of the [[Sandship]] dungeon in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. | ||
== | ==''Skyward Sword''== | ||
Being the one who stole [[Skipper]]'s ship long ago, this skeletal robot pirate is truly a force to be reckoned with. With an electrically charged saber and a pirate hook, [[Link (Skyward Sword)|Link]] must truly be careful when battling this robotic menace of the sand sea, as one false move could have him end up in shock. | |||
==Boss Strategy== | ===History=== | ||
===First Phase=== | Many years before the events of the game, Scervo and his terrible crew of pirates seized control of Skipper's ship and soon afterwards locked the previous crew away within the ship somewhere. Even in the present when Link brings Skipper back to life through the use of the [[Timeshift Stone]], the robot captain continues to express his fear towards this dreadful pirate; however, he seems reassured that Link could do something about him as the two of them begin to search for his ship. | ||
===Boss Strategy=== | |||
====First Phase==== | |||
{{Float|left|{{Fi}}}} {{clear}} | {{Float|left|{{Fi}}}} {{clear}} | ||
{{image|file=1204.jpg|align=right|type=caption|caption=Attacking Scervo with the sword|size=300px}} The whole battle takes place on a narrow platform. Run forward and the battle will begin. Strike at Scervo where | {{image|file=1204.jpg|align=right|type=caption|caption=Attacking Scervo with the sword|size=300px}} The whole battle takes place on a narrow platform. Run forward, and the battle will begin. Strike at Scervo where his sword and shield are not blocking. Follow up with consecutive sword slashes to knock Scervo back. You can use straightforward sword jabs to knock him back, as they are quite effective. The key is that if Scervo blocks any of your attacks, he'll immediately follow it up with an attack of his own, so take a step back. Alternatively, when Scervo attacks, you can deliver a shield bash, stunning Scervo in the process. You can also use the Gust Jar to stop Scervo from moving and keep him back near the edge of the platform. Keep hitting Scervo to knock him towards the end of the plank. This will cause Scervo to pull the wooden spike at the end of the platform closer, making the battle space smaller. | ||
===Second Phase=== | ====Second Phase==== | ||
{{image|file=1205.jpg|align=left|type=caption|caption=Scervo attacking Link|size=300px}} Repeat the same process of slowly but surely knocking Scervo back. During the second phase, Scervo will sometimes attack twice in a row, so be patient. It's important to get successful hits early on | {{image|file=1205.jpg|align=left|type=caption|caption=Scervo attacking Link|size=300px}} Repeat the same process of slowly but surely knocking Scervo back. During the second phase, Scervo will sometimes attack twice in a row, so be patient. It's important to get successful hits early on to avoid the spike that is at your back. Keep knocking Scervo back until he's right at the edge. | ||
Scervo will move the spike even closer, but this time he doesn't have a sword. You don't have much room behind you at all, but because he doesn't have a sword, it's easier to land hits. During this phase it's important to be more aggressive. When he is winding up to hit you, deliver a hit before he can do so, and he'll be sent back. You'll need to be more precise with your shield bash in order to knock Scervo back. Keep at it and knock him off the edge. | Scervo will move the spike even closer, but this time, he doesn't have a sword. You don't have much room behind you at all, but because he doesn't have a sword, it's easier to land hits. During this phase, it's important to be more aggressive. When he is winding up to hit you, deliver a hit before he can do so, and he'll be sent back. You'll need to be more precise with your shield bash in order to knock Scervo back. Keep at it and knock him off the edge. | ||
{{clear}} | {{clear}} |
Latest revision as of 16:59, November 8, 2024
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Scervo is the mini-boss of the Sandship dungeon in Skyward Sword.
Skyward Sword
Being the one who stole Skipper's ship long ago, this skeletal robot pirate is truly a force to be reckoned with. With an electrically charged saber and a pirate hook, Link must truly be careful when battling this robotic menace of the sand sea, as one false move could have him end up in shock.
History
Many years before the events of the game, Scervo and his terrible crew of pirates seized control of Skipper's ship and soon afterwards locked the previous crew away within the ship somewhere. Even in the present when Link brings Skipper back to life through the use of the Timeshift Stone, the robot captain continues to express his fear towards this dreadful pirate; however, he seems reassured that Link could do something about him as the two of them begin to search for his ship.
Boss Strategy
First Phase
The whole battle takes place on a narrow platform. Run forward, and the battle will begin. Strike at Scervo where his sword and shield are not blocking. Follow up with consecutive sword slashes to knock Scervo back. You can use straightforward sword jabs to knock him back, as they are quite effective. The key is that if Scervo blocks any of your attacks, he'll immediately follow it up with an attack of his own, so take a step back. Alternatively, when Scervo attacks, you can deliver a shield bash, stunning Scervo in the process. You can also use the Gust Jar to stop Scervo from moving and keep him back near the edge of the platform. Keep hitting Scervo to knock him towards the end of the plank. This will cause Scervo to pull the wooden spike at the end of the platform closer, making the battle space smaller.
Second Phase
Repeat the same process of slowly but surely knocking Scervo back. During the second phase, Scervo will sometimes attack twice in a row, so be patient. It's important to get successful hits early on to avoid the spike that is at your back. Keep knocking Scervo back until he's right at the edge.
Scervo will move the spike even closer, but this time, he doesn't have a sword. You don't have much room behind you at all, but because he doesn't have a sword, it's easier to land hits. During this phase, it's important to be more aggressive. When he is winding up to hit you, deliver a hit before he can do so, and he'll be sent back. You'll need to be more precise with your shield bash in order to knock Scervo back. Keep at it and knock him off the edge.