The Mysterious Rifts: Difference between revisions

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*Travel east through [[Suthorn Beach]], the [[Beach Cave]], and into the [[Suthorn Village]]. From the Village, travel east and make your way to the marked location on the map.
*Travel east through [[Suthorn Beach]], the [[Beach Cave]], and into the [[Suthorn Village]]. From the Village, travel east and make your way to the marked location on the map.
*Travel east of the house to find a large rift. [[Tri]] will make an entrance into the rift that Zelda can jump in.
*Travel east of the house to find a large rift. [[Tri]] will make an entrance into the rift that Zelda can jump in.
*Navigate the [[Stilled Suthorn Forest]] to reach the [[Suthorn Ruins]].
*Travel through the Suthorn Ruins and defeat the [[Seismic Talus]] at the end of the dungeon.


==Adventure Log==
==Adventure Log==
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|4=Tri made an entrance into the rift. Once you save Tri's trapped friends, you should be able to mend the rift.
|4=Tri made an entrance into the rift. Once you save Tri's trapped friends, you should be able to mend the rift.
|5=The inside of the rift is connected to the Still World. Tri says they can sense their friends farther into the Still World here.
|5=The inside of the rift is connected to the Still World. Tri says they can sense their friends farther into the Still World here.
|6=
|6=The rift in the forest was put back in order after saving Tri's friends. You can return to the normal world.
|7=
|7=
|Complete=
|Complete=

Revision as of 06:02, September 26, 2024

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The Mysterious Rifts
The-Mysterious-Rifts.png

Games

Location

Attributes

Type

The Mysterious Rifts is a Main Quest in Echoes of Wisdom.

Overview

The Mysterious Rifts is the first Main Quest objective that Zelda gets along her journey. After she acquires the Log from Impa, it is the only quest listed.

Requirements

Walkthrough

  • After escaping the prison cell, Zelda can navigate through the secret passageway to find Impa.
  • After evading the guards, Zelda will wash ashore on the Suthorn Beach. Impa has marked Zelda's destination on her map.
  • Travel east through Suthorn Beach, the Beach Cave, and into the Suthorn Village. From the Village, travel east and make your way to the marked location on the map.
  • Travel east of the house to find a large rift. Tri will make an entrance into the rift that Zelda can jump in.
  • Navigate the Stilled Suthorn Forest to reach the Suthorn Ruins.
  • Travel through the Suthorn Ruins and defeat the Seismic Talus at the end of the dungeon.

Adventure Log

Step Description
1 Imposter versions of the king, general, and minister came from the rift. The imposter king claims that you are responsible for creating rifts. Escape from the castle through the passageways, and head toward the marked on the map.
2 You ended up in a small cave after being swept away in an underground waterway. Head toward the marked on the map.
3 Your destination has been swallowed up by a rift. Search for a spot you can enter the rift so that you and Tri can mend it.
4 Tri made an entrance into the rift. Once you save Tri's trapped friends, you should be able to mend the rift.
5 The inside of the rift is connected to the Still World. Tri says they can sense their friends farther into the Still World here.
6 The rift in the forest was put back in order after saving Tri's friends. You can return to the normal world.
Complete


References