Yoshihisa Morimoto: Difference between revisions
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'''Yoshihisa Morimoto''' is a designer who has worked for [[Nintendo]] since the late- | '''Yoshihisa Morimoto''' is a designer who has worked for [[Nintendo]] since the late-1990s. His first work in the Zelda series came with ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', where he is credited as a ''Dungeon Designer''. Morimoto was one of the few employees who worked on ''Majora's Mask'' without previously working on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. Morimoto would go on to work on ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. However, he worked on other prominent Nintendo titles, including multiple titles in the ''Mario Kart'' and ''Super Smash Bros.'' franchises. | ||
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Latest revision as of 00:20, July 13, 2024
Yoshihisa Morimoto
Games | ||
Position | Designer |
Yoshihisa Morimoto is a designer who has worked for Nintendo since the late-1990s. His first work in the Zelda series came with Majora's Mask, where he is credited as a Dungeon Designer. Morimoto was one of the few employees who worked on Majora's Mask without previously working on Ocarina of Time. Morimoto would go on to work on The Wind Waker and Spirit Tracks. However, he worked on other prominent Nintendo titles, including multiple titles in the Mario Kart and Super Smash Bros. franchises.
Release | Game | Credit(s) |
---|---|---|
2000 | Majora's Mask | Dungeon Design |
2002 | The Wind Waker | Map Design |
2009 | Spirit Tracks | Map / Object Design |