Hiromasa Shikata: Difference between revisions

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'''Hiromasa Shikata''' is a developer who has worked for [[Nintendo]] since the mid-1990's. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he is credited as a ''Field Designer''. He would go on to work as a designer and director on several Legend of Zelda titles over the next two decades.
'''Hiromasa Shikata''' is a developer who has worked for [[Nintendo]] since the mid-1990s. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he is credited as a ''Field Designer''. He would go on to work as a designer and director on several Legend of Zelda titles over the next two decades.


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Latest revision as of 23:21, July 12, 2024

Hiromasa Shikata
四方 宏昌
しかた ひろまさ

Hiromasa Shikata is a developer who has worked for Nintendo since the mid-1990s. He first worked on Ocarina of Time, where he is credited as a Field Designer. He would go on to work as a designer and director on several Legend of Zelda titles over the next two decades.

Release Game Credit(s)
1998 Ocarina of Time Field Design
2000 Majora's Mask Field Design
2002 The Wind Waker Map Design
2006 Twilight Princess Sub-Director
2009 Spirit Tracks Planning
2013 A Link Between Worlds Director
2015 Tri Force Heroes Director
2016 Twilight Princess HD Sub-Director