Guardian Stalker: Difference between revisions
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| threat = 8 | | threat = 8 | ||
| attack = | | attack = | ||
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity]]'' | | game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' | ||
| location = Overworld | | location = Overworld | ||
| weapon = | | weapon = | ||
| reward = [[Ancient Screw]]<br/>[[Ancient Spring]]<br/>[[Ancient Gear]]<br/>[[Ancient Shaft]]<br/>[[Ancient Core]]<br/>[[Giant Ancient Core]]<br/>[[Guardian Trophy]] | | reward = [[Ancient Screw]]<br/>[[Ancient Spring]]<br/>[[Ancient Gear]]<br/>[[Ancient Shaft]]<br/>[[Ancient Core]]<br/>[[Giant Ancient Core]]<br/>[[Guardian Trophy]] | ||
| health = | | health = 1,500 HP | ||
| related = [[Guardian Skywatcher]]<br/>[[Decayed Guardian]]<br/>[[Guardian Turret]] | | related = [[Guardian Skywatcher]]<br/>[[Decayed Guardian]]<br/>[[Guardian Turret]] | ||
}} | }} | ||
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Most Guardian Stalkers are active and patrolling a limited area, but can appear blackened, mossy and inactive just like [[Decayed Guardian]]s until Link approaches. There are some methods for spotting inactive stalkers including the fact that their legs are taut and not slacking (as if ready to walk), and wearing the [[Champion's Tunic]], which displays their health bar before they activate. | Most Guardian Stalkers are active and patrolling a limited area, but can appear blackened, mossy and inactive just like [[Decayed Guardian]]s until Link approaches. There are some methods for spotting inactive stalkers including the fact that their legs are taut and not slacking (as if ready to walk), and wearing the [[Champion's Tunic]], which displays their health bar before they activate. | ||
=== | ===Strategy=== | ||
[[File:Dormant-guardian-stalkers-stasis.PNG|thumb|left|150px|Examples of '''dormant''' Guardian Stalkers. Unlike deactivated units, their legs are taut, they're upright and they can be identified by using [[Stasis]].]] | [[File:Dormant-guardian-stalkers-stasis.PNG|thumb|left|150px|Examples of '''dormant''' Guardian Stalkers. Unlike deactivated units, their legs are taut, they're upright and they can be identified by using [[Stasis]].]] | ||
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===Trivia=== | ===Trivia=== | ||
* Stalkers not possessed by Ganon appear in Shrines and in The Champions Ballad DLC. | *Stalkers not possessed by Ganon appear in Shrines and in The Champions Ballad DLC. | ||
* Stalkers were first shown in the [https://www.youtube.com/watch?v=XZmxvig1dXEt=177 E3 2014 The Legend of Zelda Wii U Trailer], though with some differences from their appearance and behavior in the final game: | *Stalkers were first shown in the [https://www.youtube.com/watch?v=XZmxvig1dXEt=177 E3 2014 The Legend of Zelda Wii U Trailer], though with some differences from their appearance and behavior in the final game: | ||
** They ended up being nowhere as fast as shown; | **They ended up being nowhere as fast as shown; | ||
** The Stalker in the trailer also has an orange coloration instead of magenta, which would indicate his [[Malice]] blemish otherwise; | **The Stalker in the trailer also has an orange coloration instead of magenta, which would indicate his [[Malice]] blemish otherwise; | ||
** Stalkers in the game cannot shoot while moving, or traverse bodies of water; | **Stalkers in the game cannot shoot while moving, or traverse bodies of water; | ||
** Stalkers (or any enemy in the game, for that matter) cannot destroy bridges or any other constructs; | **Stalkers (or any enemy in the game, for that matter) cannot destroy bridges or any other constructs; | ||
** They also can't follow Link if he isn't on their line of sight. | **They also can't follow Link if he isn't on their line of sight. | ||
==''Age of Calamity''== | ==''Age of Calamity''== | ||
{{stub|section}} | {{stub|section}} | ||
{{Listbox|Breath of the Wild Enemies}} | {{Listbox|Breath of the Wild Enemies}} |
Revision as of 15:44, June 7, 2024
Games | ||
Location | Overworld | |
Rewards | ||
Threat | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Health | 1,500 HP | |
Related |
The Guardian Stalker is a type of Guardian that appears in Breath of the Wild and Age of Calamity.
Breath of the Wild
Characteristics
This massive enemy has characteristics that resemble that of a Beamos. When it sees Link in the distance, its eye lights up, it charges for a few seconds, and it shoots a powerful laser beam toward him. These beams cause massive destruction and cause objects in the distance to light on fire.
Unlike most Beamos, this creature is not stationary and has the ability to move very rapidly in pursuit of Link. The enemy has six massive legs. While it may not have exactly eight legs to fit the traditional definition of an arachnid, the enemy does resemble similar spider-like enemies that have appeared in the Zelda Series before.
Most Guardian Stalkers are active and patrolling a limited area, but can appear blackened, mossy and inactive just like Decayed Guardians until Link approaches. There are some methods for spotting inactive stalkers including the fact that their legs are taut and not slacking (as if ready to walk), and wearing the Champion's Tunic, which displays their health bar before they activate.
Strategy
While attacking Link, Guardian Stalkers always move towards wherever Link is facing, though they have to stop and remain static in order to fire their beam. If Link is aiming with his bow, a moving stalker will move in front of Link, close to his shooting crosshairs, making it easier to aim at its eye.
Like Beamos that have appeared in modern Zelda games including Skyward Sword, Link is able to defeat this massive creature by shooting its eye with the use of a Bow and Arrow. Ancient Arrows in particular are very powerful against these enemies, since one successful shot to the eye will take it down instantly. The Master Sword is also a wise choice, not only for the fact that its power is elevated to 60 when near a Guardian, but also due to Link being able to destroy the creature's legs, immobilizing it. However, this can be done with any sharp weapon. Successfully cutting each leg of the Stalker will shave off 100 HP from it regardless of the power of the weapon or any bonuses or buffs from armor or consumables. All Ancient and Guardian melee weapons can cut the legs of Stalker with a single strike.
Other strategies that can be used to defeat Guardians include utilizing the Perfect Guard ability, where Link can deflect the Guardian's laser with his shield at the right moment to deal significant damage to the enemy (this method can be done with any shield, regardless of the durability or defense value). It takes three successful parries to take down a Guardian Stalker. Link should be wary though, since if he fails to Perfect Guard, the laser may still hit him and cause devastating damage, or it may hit his shield and can possibly destroy the shield with a single shot.
The Ancient Shield, which can be purchased at the Akkala Ancient Tech Lab, can directly reflect the Guardian's beams back to their eye without the need to perform a Perfect Guard, but at the cost of the shield's durability.
If turned over, Guardian Stalkers are also vulnerable if hit in the blue engine underneath them, which has similar vulnerabilities as their eye.
Trivia
- Stalkers not possessed by Ganon appear in Shrines and in The Champions Ballad DLC.
- Stalkers were first shown in the E3 2014 The Legend of Zelda Wii U Trailer, though with some differences from their appearance and behavior in the final game:
- They ended up being nowhere as fast as shown;
- The Stalker in the trailer also has an orange coloration instead of magenta, which would indicate his Malice blemish otherwise;
- Stalkers in the game cannot shoot while moving, or traverse bodies of water;
- Stalkers (or any enemy in the game, for that matter) cannot destroy bridges or any other constructs;
- They also can't follow Link if he isn't on their line of sight.
Age of Calamity
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