Weapon Trait: Difference between revisions

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Weapon Traits are universal attributes which apply to every weapon of the relevant type, unlike [[Weapon Bonus]]es which apply to individual examples. Most are positive, with the exception of [[Gloom Toll]], which disables [[Heart Container]]s on use, similar to free [[Gloom]]. They apply to both [[decay]]ed and pristine (✨) weapons.
Weapon Traits are universal attributes which apply to every weapon of the relevant type, unlike [[Weapon Bonus]]es which apply to individual examples. Most are positive, with the exception of [[Gloom Toll]], which disables [[Heart Container]]s on use, similar to free [[Gloom]]. They apply to both [[decay]]ed and pristine (✨) weapons.


Only the Weapon Trait of a base weapon applies to a [[fuse|fusion]] - if a [[Gloom Club]] is fused to a [[Soldier's Broadsword]], with the latter as the base, the Gloom Toll will not apply, but the [[Quick Charge]] trait will.
Only the Weapon Trait of a base weapon applies to a [[Fused Weapon]] - e.g., if a [[Gloom Club]] is [[fuse]]d to a [[Soldier's Broadsword]], with the latter as the base, the Gloom Toll will not apply, but the [[Quick Charge]] trait will.


===List of Traits==
===List of Traits===
{|class="wikitable sortable"
{|class="wikitable sortable"
!Name
!Name
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|-
|-
|[[Demolisher]]
|[[Demolisher]]
|Double attack power when confronting [[Talus]] and [[Frox]]
|1.5× damage to rocks, including on the back of [[Talus]] & [[Frox]] and the stone armour of enemies.
|align="center"|[[Boulder Breaker]]<br/>[[Cobble Crusher]]
|align="center"|[[Boulder Breaker]]<br/>[[Cobble Crusher]]
|-
|-
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|-
|-
|[[Fuse Recycling]]
|[[Fuse Recycling]]
|Bursting material attached aren't destroyed on impact
|Bursting materials attached aren't destroyed on impact
|align="center"|[[Forest Dweller's Spear]]<br/>[[Forest Dweller's Sword]]
|align="center"|[[Forest Dweller's Spear]]<br/>[[Forest Dweller's Sword]]
|-
|-
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|-
|-
|[[Quick Charge]]
|[[Quick Charge]]
|Halves time needed to prepare a charge attack
|Halves time needed to prepare a [[Charge Attack]]
|align="center"|[[Soldier's Broadsword]]<br/>[[Soldier's Spear]]
|align="center"|[[Soldier's Broadsword]]<br/>[[Soldier's Spear]]
|-
|-
|[[Revitalized Sword of Legend]]
|[[Revitalized Sword of Legend]]
| +15 attack power against [[Gloom]]-Wreathed enemies<br/>+30 attack power against [[Ganondorf (Tears of the Kingdom)|Ganondorf]] and [[Phantom Ganon (Tears of the Kingdom)|Phantom Ganons]]
| +15 attack power against [[Gloom]]-wreathed enemies<br/>+30 attack power against [[Ganondorf (Tears of the Kingdom)|Ganondorf]] and [[Phantom Ganon (Tears of the Kingdom)|Phantom Ganons]]
|align="center"|[[Master Sword]]
|align="center"|[[Master Sword]]
|-
|-
|[[Strong Fusion]]
|[[Strong Fusion]]
|Doubles [[Fuse Attack Power]] of fuse material, at the cost of reduced durability
|Doubles [[Fuse Attack Power]] of fusion material, at the cost of reduced durability
|align="center"|[[Gerudo Claymore]]<br/>[[Gerudo Scimitar]]<br/>[[Gerudo Spear]]<br/>[[Scimitar of the Seven]]
|align="center"|[[Gerudo Claymore]]<br/>[[Gerudo Scimitar]]<br/>[[Gerudo Spear]]<br/>[[Scimitar of the Seven]]
|-
|-
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|-
|-
|[[Zonaite-Powered]]
|[[Zonaite-Powered]]
|Increase attack power when fused with Zonai devices and Construct parts
|Increased base attack power when fused with [[Zonai Device]]s and [[Construct]] parts
|align="center"|[[Zonaite Sword]] (+3)<br/>[[Zonaite Longsword]] (+3)<br/>[[Zonaite Spear]] (+3)<br/>[[Strong Zonaite Sword]] (+5)<br/>[[Strong Zonaite Longsword]] (+5)<br/>[[Strong Zonaite Spear]] (+5)<br/>[[Mighty Zonaite Sword]]<br/>[[Mighty Zonaite Longsword]] (+10)<br/>[[Mighty Zonaite Spear]] (+10)
|align="center"|[[Zonaite Sword]] (+3)<br/>[[Zonaite Longsword]] (+3)<br/>[[Zonaite Spear]] (+3)<br/>[[Strong Zonaite Sword]] (+5)<br/>[[Strong Zonaite Longsword]] (+5)<br/>[[Strong Zonaite Spear]] (+5)<br/>[[Mighty Zonaite Sword]]<br/>[[Mighty Zonaite Longsword]] (+10)<br/>[[Mighty Zonaite Spear]] (+10)
|}
|}

Revision as of 12:03, May 31, 2024

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Weapon Traits[1] are a game mechanic in Tears of the Kingdom, where some weapons have properties over and above their basic power.

Tears of the Kingdom

Weapon Traits are universal attributes which apply to every weapon of the relevant type, unlike Weapon Bonuses which apply to individual examples. Most are positive, with the exception of Gloom Toll, which disables Heart Containers on use, similar to free Gloom. They apply to both decayed and pristine (✨) weapons.

Only the Weapon Trait of a base weapon applies to a Fused Weapon - e.g., if a Gloom Club is fused to a Soldier's Broadsword, with the latter as the base, the Gloom Toll will not apply, but the Quick Charge trait will.

List of Traits

Name Properties List of Weapons
Breaking Point Double attack power while in “badly damaged” state Royal Guard's Claymore
Royal Guard's Spear
Royal Guard's Sword
Charge Atk. Stamina Up Consume less Stamina during charged attack Soldier's Claymore
Demolisher 1.5× damage to rocks, including on the back of Talus & Frox and the stone armour of enemies. Boulder Breaker
Cobble Crusher
Desperate Strength Double power attack when down to one heart Knight's Broadsword
Knight's Claymore
Knight's Halberd
Extra Durable High durability Sturdy Long Stick
Sturdy Thick Stick
Sturdy Wooden Stick
Fuse Recycling Bursting materials attached aren't destroyed on impact Forest Dweller's Spear
Forest Dweller's Sword
Gloom Toll Disables Heart Containers on attack Gloom Club
Gloom Spear
Gloom Sword
Improved Flurry Rush Double attack power when doing Flurry Rush Royal Broadsword
Royal Claymore
Royal Halberd
Improved Sneakstrike Double Sneakstrike (×16 damage) Eightfold Blade
Quick Charge Halves time needed to prepare a Charge Attack Soldier's Broadsword
Soldier's Spear
Revitalized Sword of Legend +15 attack power against Gloom-wreathed enemies
+30 attack power against Ganondorf and Phantom Ganons
Master Sword
Strong Fusion Doubles Fuse Attack Power of fusion material, at the cost of reduced durability Gerudo Claymore
Gerudo Scimitar
Gerudo Spear
Scimitar of the Seven
Water Warrior Doubles attack power when wet Lightscale Trident
Zora Longsword
Zora Spear
Zora Sword
Wind Burst Produces gust of wind when used Feathered Edge
Feathered Spear
Wind Razor Create a damaging burst of air when used Eightfold Longblade
Zonaite-Powered Increased base attack power when fused with Zonai Devices and Construct parts Zonaite Sword (+3)
Zonaite Longsword (+3)
Zonaite Spear (+3)
Strong Zonaite Sword (+5)
Strong Zonaite Longsword (+5)
Strong Zonaite Spear (+5)
Mighty Zonaite Sword
Mighty Zonaite Longsword (+10)
Mighty Zonaite Spear (+10)

References