Jim Wornell: Difference between revisions
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
No edit summary |
m (Sorting) |
||
Line 7: | Line 7: | ||
}} | }} | ||
'''Jim Wornell''' | '''Jim Wornell''' is an employee of [[Nintendo of America]] and worked on various Legend of Zelda projects. He worked on the English script for ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'', before then working on the game manual for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and doing some artwork for the ''[[The Legend of Zelda: Collector's Edition]]''. | ||
{| class="wikitable" style="text-align:left;" | {| class="wikitable" style="text-align:left;" | ||
Line 27: | Line 27: | ||
|} | |} | ||
{{Cat|Game Staff}} | {{Cat|Game Staff|Wornell, Jim}} | ||
{{Cat|Translators|Wornell, Jim}} | |||
{{Cat|Artists|Wornell, Jim}} | |||
{{Cat|Nintendo of America Staff|Wornell, Jim}} |
Latest revision as of 16:33, April 4, 2022
Jim Wornell is an employee of Nintendo of America and worked on various Legend of Zelda projects. He worked on the English script for Link's Awakening DX, before then working on the game manual for Ocarina of Time and doing some artwork for the The Legend of Zelda: Collector's Edition.
Release | Game | Credit(s) |
---|---|---|
1998 | Link's Awakening DX | English Script |
1998 | Ocarina of Time | Manual Editor |
2003 | The Legend of Zelda: Collector's Edition | Artwork |