The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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{{TODO|Rest of story}}
{{TODO|Rest of story}}


==Graphics==
==Gameplay==
This game largely uses assets from ''Breath of the Wild'', as seen in the initial trailer. The art-styles are mostly identical from what has been shown so far.
Gameplay is heavily based on that of ''Breath of the Wild''. Changes include:
*Most Sheikah technology from ''Breath of the Wild'' is either entirely absent or replaced with [[Zonai]] technology. The latter includes [[Zonai Device]]s, technological tools and weapons fuelled by the new [[Energy Cell]] mechanic.
*The main gameplay [[Rune]]s - [[Magnesis]], [[Stasis]], [[Cryonis]] and [[Remote Bomb (Rune)|Remote Bombs]] - have been replaced with new [[Right Arm Ability|Right Arm Abilities]]:
**[[Ultrahand]] is an expanded Magnesis; able to move almost any item which is not locked down, rather than being limited to metallic items. In addition, it can "attach" items to surfaces or other items, allowing for the creation of vehicles and other constructions.
**[[Fuse]] allows weapons and shields to be merged with materials or each other, allowing for the construction of more complex items. It also allows arrows to be fused with any material. As part of this mechanic, most non-fused weapons found are "decayed", reducing their power and durability relative to their ''Breath of the Wild'' versions; while non-standard arrows such as [[Fire Arrow|fire arrow]]s are no longer purchasable, and can only be created with material fusions.
**[[Ascend]] allows Link to travel vertically upward through solid material. Limits include that the platform must be relatively even, and the base must be within a certain distance of Link. Link can also only use it to travel upward from the [[Depths]] through specific columns, such as at the [[Bridge of Hylia]].
**[[Recall]] allows Link to literally rewind the path of an item, including blocks which fall from [[the Sky]].
*Of the other runes, Remote Bombs are replaced with [[Time Bomb]]s and the returning [[Bomb Flower]]s, once again making bombs a limited resource; and Cryonis is partially replaced with a new mechanic where any ice weapon, [[Ice Arrow|ice arrow]] or thrown icy material can create a shallow ice platform on water, similar to ice arrows in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. Stasis is not replaced.
*The [[Sheikah Slate]] is replaced with the [[Purah Pad]]. Other than the missing runes, this works largely similarly, housing the [[map]] (including the [[warp]] system), [[Camera (Rune)|camera]] and [[Hyrule Compendium]]; but the Adventure Log detailing quests and memories is moved to this from the main pause menu, and it also holds new Character Profiles for key characters as they are encountered.


==Gallery==
==Gallery==