Electric Wizzrobe Echo: Difference between revisions

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(Created page with "{{EoW-Stub}} {{Infobox|echo | image = File:Electric Wizzrobe - EoW icon.png | caption = | game = ''Echoes of Wisdom'' | location = | prereq = | quest = | obtain = | cost = 5▼ | minigame = | health = 38 | damage = 12 | use = | used by = Zelda & Tri | enhanceable = | counterpart = Electric Wizzrobe | related = | type = Enemy Echo | size = 1 × 1 | height...")
 
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==''Echoes of Wisdom''==
==''Echoes of Wisdom''==
{{quote|This Wizzrobe variety}}
{{quote|A potent electricity wielder, this creature warps across the sky, firing lightning-fast bolts that shock targets.|''Echoes of Wisdom'' in-game description}}
Electric Wizzrobe Echoes are powerful allies, doing 12 points of damage per attack and with 38 points of health; they engage by generating an electric arc and teleport away afterwards. However, they cost 5▼ to use, meaning [[Tri]] must be level 6 to make even one of them.


After Zelda defeats an [[Electric Wizzrobe]], a [[Shimmer]] appears, which Zelda can examine to learn the Electric Wizzrobe Echo.
If Zelda isn't prepared for a ranged battle, the Electric Wizzrobe could prove to be an annoying enemy to defeat and create the [[shimmer]] to examine with the [[Tri Rod]] and learn the Electric Wizzrobe Echo. The Wizzrobe family, [[Fire Wizzrobe]], [[Ice Wizzrobe]] and Electric Wizzrobe all have the same pattern, both as foe and friend. They will engage with charging a magic slash and teleport away afterwards. This attack is stopped if Zelda hits mid-charge, often resulting in another teleport. A [[Lightning-Proof]] [[smoothie]] or [[Electro Potion]] will mostly nerf the attacks, however, making it easier to obtain.
 
If Zelda isn't prepared for a ranged battle, the Electric Wizzrobe could prove to be an annoying enemy to defeat.
 
The Wizzrobe family, Fire Wizzrobe, [[Ice Wizzrobe]] and [[Electric Wizzrobe]] all have the same pattern, both as foe and friend.
 
They will engage with charging a magic slash and teleport away afterwards. This attack is stopped if Zelda hits mid-charge, often resulting in another teleport.


==Gallery==
==Gallery==
<gallery widths="400px" heights="220px">
<gallery widths="400px" heights="220px">
File:Echo ElectricWizzRobe.png
File:Echo ElectricWizzrobe.png
</gallery>
</gallery>



Latest revision as of 14:47, October 8, 2024

Tri - EoW key art.png
This Echoes of Wisdom article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Electric Wizzrobe Echo
Electric Wizzrobe - EoW icon.png

Games

Counterpart

Cost

5▼

Used by

Health

38

Attack damage

12

Attributes

Type

Size

1 × 1

Height

2

Snap-to-grid

No

Electric Wizzrobe Echo is one of the many Echoes from Echoes of Wisdom.

Echoes of Wisdom

"A potent electricity wielder, this creature warps across the sky, firing lightning-fast bolts that shock targets."

Echoes of Wisdom in-game description

Electric Wizzrobe Echoes are powerful allies, doing 12 points of damage per attack and with 38 points of health; they engage by generating an electric arc and teleport away afterwards. However, they cost 5▼ to use, meaning Tri must be level 6 to make even one of them.

If Zelda isn't prepared for a ranged battle, the Electric Wizzrobe could prove to be an annoying enemy to defeat and create the shimmer to examine with the Tri Rod and learn the Electric Wizzrobe Echo. The Wizzrobe family, Fire Wizzrobe, Ice Wizzrobe and Electric Wizzrobe all have the same pattern, both as foe and friend. They will engage with charging a magic slash and teleport away afterwards. This attack is stopped if Zelda hits mid-charge, often resulting in another teleport. A Lightning-Proof smoothie or Electro Potion will mostly nerf the attacks, however, making it easier to obtain.

Gallery