Moblin: Difference between revisions
m (→Gallery) |
m (typos fixed: from from → from) |
||
Line 52: | Line 52: | ||
| Enemy Habitat || height="90px" | Plains and Forests around the [[North Castle]] | | Enemy Habitat || height="90px" | Plains and Forests around the [[North Castle]] | ||
|- | |- | ||
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | {{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | ||
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | | class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | ||
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | •Drains 10 experience on contact | | class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | •Drains 10 experience on contact | ||
Line 89: | Line 89: | ||
| Enemy Habitat || height="90px" | Forests of [[Western Hyrule|Northwestern Hyrule]] | | Enemy Habitat || height="90px" | Forests of [[Western Hyrule|Northwestern Hyrule]] | ||
|- | |- | ||
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | {{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | ||
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | | class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | ||
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | | | class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | | ||
Line 128: | Line 128: | ||
| Enemy Habitat || height="90px" | Forests and Caves of [[Western Hyrule]]<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]] | | Enemy Habitat || height="90px" | Forests and Caves of [[Western Hyrule]]<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]] | ||
|- | |- | ||
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | {{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | ||
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | | class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | ||
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | | | class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | | ||
Line 165: | Line 165: | ||
| Enemy Habitat || height="90px" | Forests and Caves of [[Western Hyrule]]<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]] | | Enemy Habitat || height="90px" | Forests and Caves of [[Western Hyrule]]<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]] | ||
|- | |- | ||
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | {{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | ||
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | | class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}} | ||
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | | | class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | | ||
Line 293: | Line 293: | ||
===Silver Moblin=== | ===Silver Moblin=== | ||
[[File:Stalmoblin.jpg|175px|thumb|right|A [[Stalmoblin | [[File:Stalmoblin.jpg|175px|thumb|right|A [[Stalmoblin]] | ||
These are the most powerful versions of the Moblin in the regular mode of the game. They are much more aggressive than any other versions, and have faster attacking speed, especially with bows. They can carry elemental arrows, and have significantly more health than weaker variants. Upon death, they can drop rare materials such as [[Sapphire]] or [[Topaz]], as well as an assortment of Moblin goods. | These are the most powerful versions of the Moblin in the regular mode of the game. They are much more aggressive than any other versions, and have faster attacking speed, especially with bows. They can carry elemental arrows, and have significantly more health than weaker variants. Upon death, they can drop rare materials such as [[Sapphire]] or [[Topaz]], as well as an assortment of Moblin goods. | ||
Line 403: | Line 403: | ||
File:Pig-Moblin-LA-Artwork.png|Pig Moblin artwork from '''The Legend of Zelda 4 Koma Manga Kingdom''' Volume 2 | File:Pig-Moblin-LA-Artwork.png|Pig Moblin artwork from '''The Legend of Zelda 4 Koma Manga Kingdom''' Volume 2 | ||
File:Molblins-Magic-Spear-Cover.png|Cover of ''[[Molblin's Magic Spear]]'' | File:Molblins-Magic-Spear-Cover.png|Cover of ''[[Molblin's Magic Spear]]'' | ||
File:Kodakawa-Shoten-033.jpg|Manga panel | File:Kodakawa-Shoten-033.jpg|Manga panel from ''Kadokawa Shoten The Legend of Zelda Strategy Guide'' | ||
File:Soft-Bank-12.JPG|Manga panel from ''Soft Bank Beep The Legend of Zelda Strategy Guide'' | File:Soft-Bank-12.JPG|Manga panel from ''Soft Bank Beep The Legend of Zelda Strategy Guide'' | ||
File:Moblin-Pig-LA-Sprite.png|Blue Pig Moblin sprite from ''Link's Awakening DX'', ''Oracle of Seasons'', and ''Oracle of Ages'' | File:Moblin-Pig-LA-Sprite.png|Blue Pig Moblin sprite from ''Link's Awakening DX'', ''Oracle of Seasons'', and ''Oracle of Ages'' |
Latest revision as of 10:42, October 8, 2024
Games | ||
Location | A Link to the Past | |
Upgrade to | ||
Threat | ||
Attacks | Link's Awakening | |
Effective | Link's Awakening |
Moblins, also known as Molblins, are recurring enemies in The Legend of Zelda series. They are bulldog or pig-like foot soldiers of Ganon, and sometimes other enemy forces. While Moblins are often just enemies, other games portray them as a race of Hyrule, and unlike most other monsters, consistently possess the ability to speak with Hylians.
Biology
Moblins are portrayed as bipedal mammalian creatures that are quite diverse in appearance.
Moblins appear to be omnivorous as the Great Moblin is seen eating meat in his official artwork, and is said to enjoy Spring Bananas as well.
However, in Breath of the Wild, the bestiary says that Moblins are carnivores and they do not appear to eat vegetables unlike Bokoblins.
Culture
Little is seen of Moblin culture, but it appears to be militaristic, and based on raiding other settlements.
The Legend of Zelda
In The Legend of Zelda, Bulldoggish Moblins appear in two varieties: orange and blue. The only difference between the two is that the orange one requires two hits to defeat, while the blue one requires three (with the original sword). They attack by running into Link, and on occasion, shoot arrows.
A few Moblins appear in caves called Secret Moblins and will give Link 10, 30, or 100 rupees to keep their hiding place hidden.[1]
The Adventure of Link
Bulldog Moblins in The Adventure of Link appear throughout Western Hyrule and Death Mountain and attack Link with spears. The weakest are colored orange and simply charges Link in endless waves. They give no experience points and steal 10 experience if they hit Link. They will, however, drop Blue Magic Jars, and an occasional Point Bag worth 50 experience. The second variety of Orange Moblin, along with the stronger red and blue varieties swing and throw their spears at Link. Orange spear-throwing Moblins give 10 experience on death. Red and blue Moblins, who are incrementally tougher to kill both yield 20 experience each.
In the game's story, Moblins are established as members of Ganon's remaining followers conspiring to revive their master by sacrificing Link. If Link dies, they will succeed in this endeavor.
Enemy Data
Experience Points | 0 | ||||
Item Drop | Blue Magic Jar or 50 exp Point Bag | ||||
Enemy Habitat | Plains and Forests around the North Castle | ||||
Combat Data | •Drains 10 experience on contact |
Experience Points | 10 | ||||
Item Drop | Blue Magic Jar or 50 exp Point Bag | ||||
Enemy Habitat | Forests of Northwestern Hyrule | ||||
Combat Data |
Experience Points | 20 | ||||
Item Drop | Blue Magic Jar or 50 exp Point Bag | ||||
Enemy Habitat | Forests and Caves of Western Hyrule Death Mountain | ||||
Combat Data |
Experience Points | 20 | ||||
Item Drop | Blue Magic Jar or 50 exp Point Bag | ||||
Enemy Habitat | Forests and Caves of Western Hyrule Death Mountain | ||||
Combat Data |
A Link to the Past
Moblins first appear in A Link to the Past when Link enters the Dark World after defeating Agahnim. Moblins are depicted as Piggish monsters in Ganon's image. They can be found patrolling the area around the Pyramid of Power, as well as throughout the overworld within the Dark World. They will walk around with their Trident spears, tossing them at Link when he draws near.
Despite their ability to use a projectile weapon, it isn't much of a threat at all. Link can deflect the trident spears with his Red Shield and even if they hit, they will only deal 1/2 a heart of damage. More dangerous than that if the Moblin simply makes contact with Link while walking around, it will deal two full hearts of damage.
Moblins don't have much health and can be defeated with one direct swipe from the Master Sword. The Moblin are also one of the enemies that will turn to Slime when Link sprinkles Magic Powder on them.
Link's Awakening
In Link's Awakening, Moblins are extremely common enemies, and appear in both bulldog and pig variants. They can appear in dungeons or in some regions of Koholint Island, such as Bulldog Moblins the Mysterious Forest Tal Tal Heights. While Pig Warrior Moblins tend to be in mountainous or plains areas like Ukuku Prairie.[2]
A gang of Moblins lives in a cave in the Tal Tal Heights area. Their leader, the Moblin Chief, kidnaps Madam MeowMeow's pet Chain Chomp, BowWow.[3] Link must fight through many Moblins to save it.
Ocarina of Time
Bulldog Moblins appear in the Sacred Forest Meadow when Link returns as an adult. They will charge at him should he enter their field of vision. While charging, Link cannot hurt them. They are vulnerable to the Hookshot and can be taken down with one hit.
There is a stronger version of the Moblin called a Club Moblin that guards the entrance to the Forest Temple and is notably more difficult. It swings a giant club at Link, shooting out clouds of dust which will knock Link back if he is hit. It is vulnerable to the Bow and the Hookshot, though the Hookshot isn't practical to use until upgraded to the Longshot. The way Link can get past them is by running to the left then the right or in reverse. Once Link gets behind them he can slash away with his sword. They take three hits to kill with the Master Sword. Every time Link re-enters the area, the Club Moblin will reappear.
Oracle of Seasons & Oracle of Ages
Both Bulldog and Pig Moblins appear as enemies within both games.
Both games have Moblins working under the Great Moblin, a large pig Moblin, within their settings. In addition to being a boss, the Great Moblin and his followers are also portrayed as recurring characters within the story. If a Linked Game is started after completion of one game, the Great Moblin will remember Link from their encounter in the prior game. For example, if one uses the code given at the end of Oracle of Ages in the beginning of Oracle of Seasons, the Great Moblin will wonder if Link followed him from Labrynna to Holodrum.
A Moblin Ring also exists to turn Link into a green Bulldog Moblin. Doing so prevents Link from doing any action but moving, but prevents him from being engulfed by Like Likes or slipping on ice.
Oracle of Seasons
Moblins work under the Great Moblin and extort rupees from travelers who pass through the Great Moblin's keep to get to Sunken City. Link can best the Great Moblin in combat and destroy the fortress for a Piece of Heart, in which case the Great Moblin and his followers can be found in Sunken City, forced to sell bombs.
Link can light the Moblins stash of bombs and leave, causing the house to blow up and the Moblins to flee. With the house being rebuilt in a shoddier state, Link can repeat this one more time, but by the third time, the Great Moblin will catch him in the act, and the Moblins punish him by leaving him in the exploding house, resulting in a gameover.
The Great Moblin's followers can also be found in various places. Moblins caught Dimitri in Spool Swamp, and will sell him to Link for 80 rupees. Later, again in Spool Swamp, some Moblins will be attempting to buy a Spring Banana from Moosh; once Moosh eats the Banana, combat starts, and Link assists in making the Moblins retreat.
In a Linked Game continuing from Ages, a visiting Princess Zelda will be waylaid from the Great Moblin and his followers in North Horon, who attempt to steal her jewelry and rupees. Link defeats the Great Moblin yet again, forcing him and his servants to flee.
A Friendly Pig Moblin may be found offering to tell Link the secret of the Tokay people in Labyrynna.
Oracle of Ages
The Great Moblin has built a fortress in Rolling Ridge and has walled off the Gorons from obtaining Bomb Flowers so his own bomb-making business will have no competition. Link destroys the fortress, sending the Great Moblin and his followers, obtaining a special bombflower required to beat the game.
In a Linked Game, the Tokay secret given by the Moblin in Holodrum can be used to obtain a bigger bomb bag from the Tokay at the museum in reward for knowing their secret.
The Wind Waker
Pig-like Moblins appear most notably inside the Forsaken Fortress as guards. The first time Link enters the fortress, he is without a sword. Due to this, if a Moblin catches him, they will throw him in prison should they see him. They aren't the brightest of enemies and can be easily fooled by hiding beneath a barrel. The second time through the Moblins won't be frightened to attack the young hero with their spears. Moblin Spears are among the weapons that Link can use to fight with.
Moblins also appear in Hyrule Castle frozen in time before Link draws the Master Sword. After doing so, they will begin to patrol the castle and attack Link.
They drop Skull Necklaces upon defeat for the Spoils Bag, which are collectible items for a side quest in the game.
Moblin | |
Habitat: Forsaken Fortress |
Four Swords
Pig Moblins identical to the ones in The Wind Waker work under Vaati.
The Minish Cap
Similar to Link's Awakening, Ganon does not appear in The Minish Cap. It is established some Moblins were among the monsters sealed within the Bound Chest. They are released by Vaati, and seem to be used by him as troops.
Moblins appear partway through the game and frequent the overworld. Two variants appear: Spear Moblins and Bow Moblins. Spear Moblins will charge at Link and Bow Moblins will fire arrows. They can be easily defeated by stunning them with the Boomerang and then slashing them with Link's sword.
Spirit Tracks
While Moblins themselves don't appear in Spirit Tracks, the subspecies Big Blins are identical to the Bulldog Moblins, specifically the Club Moblin from Ocarina of Time. This is the first appearance of Bulldog Moblins in the Great Sea era, showing they still exist.
Skyward Sword
Moblins in Skyward Sword have changed in appearance quite a bit. Now they are fat, red-skinned, humanoid with noses, floppy-eared similar to a canine, and are bigger than Link himself. Moblins are among Demise's worshippers, and work under Ghirahim in their master's absence. Moblins are a very common enemy when revisiting Faron Woods and drop a lot of rupees.
Wooden Shield Moblin
A Wooden Shield Moblin is a giant purple monster that holds a spear and a large wooden shield. This Moblin uses the shield to block your attacks, although it isn't very sturdy. You can slice the shield into pieces, leaving it vulnerable to sword attacks. Its primary attack is using its spear to wind back and deliver a thrusting blow at you. You can quickly dodge the attack and deliver a counter sword slash during the recoil period.
Metal Shield Moblin
An Iron Shield Moblin is a giant purple monster that holds a spear and a large Iron shield. This Moblin uses the shield to block Link's attacks, and it is much sturdier than the wooden shield. Its primary attack is using its spear to wind back and deliver a thrusting blow at Link. Link can quickly dodge the attack and deliver a counter sword slash during the recoil period.
Tri Force Heroes
This Tri Force Heroes section is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
Breath of the Wild
"This heavyweight species of monster can be found all over Hyrule. They're physically very strong, their legs alone strong enough to resist the force of a bomb blast. They're much more dangerous than Bokoblins. In fact, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons."
Moblins look extremely different compared to other installments in the series. This time they are much bigger with a longer snout. In Breath of the Wild, they usually wield large club weapons. They come in many varieties. Link can find them in various enemy encampments across Hyrule.
A good strategy is to use Two-Handed Weapons to knock over the Moblin before it can attack. Other weapons will not make them fall, but instead merely flinch. Moblins have excellent reach and can knock down Link with a single punch, but have difficulties fending off attacks from close quarters. If accompanied by Bokoblins but unarmed, and having no weapons within reach, Moblins may grab Bokoblins from where they stand and throw them at Link.
If presented with any form of meat, they will eat it, restoring themselves to full health.
Blue Moblin
A slightly stronger variant of the Red Moblin. Often seen wielding reinforced Moblin weapons, such as Spiked Moblin Spears or Spiked Moblin Clubs. Upon death, they may drop some Moblin Guts.
Black Moblin
Even more powerful than the Blue variant, these Moblins are usually the leader of their pack. They attack quicker, and carry stronger, dragonbone weapons, including the Dragonbone Moblin Club.
Silver Moblin
[[File:Stalmoblin.jpg|175px|thumb|right|A Stalmoblin These are the most powerful versions of the Moblin in the regular mode of the game. They are much more aggressive than any other versions, and have faster attacking speed, especially with bows. They can carry elemental arrows, and have significantly more health than weaker variants. Upon death, they can drop rare materials such as Sapphire or Topaz, as well as an assortment of Moblin goods.
Golden Moblin
Golden Moblins are found exclusively in Master Mode, and have more health than their silver counterparts, though they carry the same weapons and drop the same items.
Stalmoblin
- Main article: Stalmoblin
This variant of Moblin only appears at night, and behaves very similarly to creatures such as Stalchildren from previous games. They only have 1 HP, but when struck, their heads will drop to the ground, and will need to be destroyed in order to be fully rid of Stalmoblin. They often appear in groups of 2 or 3.
Cursed Moblin
- Main article: Cursed Moblin
The Cursed Moblin only appears in areas tainted by the Malice of Calamity Ganon. They appear identical to the heads of Stalmoblin, though they are engulfed in a dark aura. They tend to spawn from a certain area of Malice, so destroying the source will prevent them from appearing.
Age of Calamity
Moblins in Age of Calamity are some of the more common mini-bosses, first encountered in The Battle of Hyrule Field scenario. They are often accompanied by smaller and weaker enemies, such as a Bokoblin. Moblin also often appear as the leaders of outposts, of which the warrior must defeat them in order to capture the outpost. Compared to Moblins in Breath of the Wild, these are considerably more difficult to defeat.
They will occasionally drop a Moblin Horn or Moblin Fang when defeated. After each Moblin is defeated, the player will receive a Moblin Trophy, which can be used to complete quests or upgrade weapons of the various warriors. Stronger variants and elemental variants of Moblin are very common, with their being Blue Moblin, Black Moblin, Silver Moblin, Electric Moblin, Fire Moblin, Ice Moblin, and Stalmoblin. The stronger variants appear in later scenarios, with the elemental variants appearing in levels corresponding to their elements.
Tears of the Kingdom
"This heavyweight species of monster can be found all over Hyrule. They're physically very strong, woth a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons."
Moblins return with an appearance similar to that of Breath of the Wild. The main difference is that each variant comes with their own signature horn, which can be harvested to fuse with weapons and cook with elixirs. Link can find them in various enemy encampments across Hyrule. Moblins will often be seen carrying low level unfused and fused weapons, often fused with crude materials such as rocks and mushrooms.
A good strategy is to use Two-Handed Weapons to knock over the Moblin before it can attack. Other weapons will not make them fall, but instead merely flinch. Moblins have excellent reach and can knock down Link with a single punch, but have difficulties fending off attacks from close quarters. They also now execute a headbutt attack, where they will slam their horns into the ground in an attempt to crush Link with them. If accompanied by Bokoblins but unarmed, and having no weapons within reach, Moblins may grab Bokoblins from where they stand and throw them at Link. Standard Moblins will drop the Moblin Horn upon defeat.
If presented with any form of meat, they will eat it, restoring themselves to full health.
Blue Moblin
- Main article: Blue Moblin
A slightly stronger variant of the Red Moblin. Upon death, they drop the two-pronged Blue Moblin Horn and may drop some Moblin Guts and Moblin Fangs.
Black Moblin
- Main article: Black Moblin
Even more powerful than the Blue variant, these Moblins are usually the leader of their pack. They attack quicker, and carry stronger base unfused and fused weapons, fused with stronger materials such as Spiked Iron Balls. Upon death, they drop large Black Moblin Horns.
Silver Moblin
- Main article: Silver Moblin
These are the most powerful versions of the Moblin in the current game. They are much more aggressive than any other versions, and have faster attacking speed, often throwing rocks and bomb barrels from long distance, and have significantly more health than weaker variants. Upon death, they will drop twisted and barbed Silver Moblin Horns, which are excellent for fusing hammer type weapons.
Stalmoblin
- Main article: Stalmoblin
This variant of Moblin only appears at night, and behaves very similarly to creatures such as Stalchildren from previous games. They only have 1 HP, but when struck, their heads will drop to the ground, and will need to be destroyed in order to be fully rid of Stalmoblin. They often appear in groups of 2 or 3. Like other Stal enemies in Tears of the Kingdom, they can also be instantly defeated if Link shoots or throws a Dazzlefruit anywhere in their range.
Non-Canon Appearances
This section describes a subject that is or may be outside the core Zelda canon. |
The Faces of Evil
Moblins appear in the same fashion as they do in The Wand of Gamelon.
The Wand of Gamelon
Moblins wield long spears and will try to attack Zelda with them. There are two different variants of Moblins—stationary ones, and others that walk towards Zelda. The stationary Moblins will kneel down and toss their spears towards Zelda. If Zelda is above or below the Moblin, the spear will be tossed on an angle. The spears can be rather tricky to deflect, but they can in fact be blocked with Zelda's shield. The pattern for these Moblins is that they will toss three spears in a row, then there will be a few seconds of gap, and then three more spears will be thrown. During this gap, quickly run up to the Moblin and slash at it once with your sword. Some of these stationary Moblins will leave red rubies, while others leave green ones, depending on their location. These stationary Moblins can often be found in groups of more than one, making it very difficult to get past them without getting hit.
Walking Moblins also wield spears and will simply walk up to Zelda and try to toss the spears at her her. These fellows are quite large targets and one simple sword slash will defeat them. They often will appear in packs, with several of them appearing at once. Be careful as sometimes multiple Moblins appear at the same time and their game sprites are right behind each other, at which it appears there is only one, but there are actually two. Most Moblins of this variant leave behind a red ruby, but certain ones will leave behind more valuable green rubies.
Twilight Princess Trailer
This section describes cut content, game elements which were removed before the game was released. |
A Moblin-like enemy appeared in a 2004 trailer for Twilight Princess. In this trailer, the Moblin appears similar to those from The Wind Waker, but with Twilight Princess' darker graphic scheme instead of The Wind Waker's cartoonish one. They wield a large axe, which looks similar to the one King Bulblin uses against Link in the Bulblin Fortress and Hyrule Castle. It is unknown why this enemy was not used in the final version of the game.
Battle Quest
This common, generally unfriendly enemy is found on the plains and in forests. When you happen upon a group of them brandishing their clubs and they turn and look at you...it's pretty scary. |
Pig Moblins are some of the most common enemies found within Battle Quest. They come in several different forms and have varying degrees of difficulty and health. Moblins act very similarly to their Bokoblin counterparts from Skyward Sword.
Types of Moblin:
- Moblin
- Quick Moblin
- Shield Moblin (Strong Shield Moblin)
- Archer Moblin
- Bomb Moblin
- Big Moblin (Armored Big Moblin)
Trivia
- The Moblins from The Wind Waker were actually the first monster to be designed. Because of this, they served as the model upon which the rest of the enemies were based.[4]
- The porcine design of Moblins in a A Link to the Past seems likely to have been done to reflect their allegiance to Ganon.
- Moblins were going to appear in Twilight Princess, and they were even featured in the trailer. However, for some reason, they were cut from the final game.
Gallery
- Main article: Gallery:Moblin
Official artwork from The Legend of Zelda: Art & Artifacts
Artwork from Futami The Legend of Zelda Strategy Guide
Orange Moblin artwork from Million Publications The Legend of Zelda Strategy Guide
Blue Moblin artwork from Kadokawa Shoten The Legend of Zelda Strategy Guide
Artwork from Soft Bank Beep The Legend of Zelda Strategy Guide
Orange Moblin sprite from The Legend of Zelda
Orange Moblin official artwork from The Adventure of Link
Moblins and a Goriya attacking a town in The Adventure of Link
Sprite from A Link to the Past
Blue Moblin sprite from Link's Awakening DX, Oracle of Seasons, and Oracle of Ages
Artwork from Ocarina of Time
Cover of Molblin's Magic Spear
Spear Moblin sprite from The Minish Cap
Artwork from The Wind Waker
Moblin (The Wind Waker) concept art from Hyrule Historia
Moblin figurine from the Nintendo Gallery
Wooden Shield Moblin artwork from Skyward Sword
A Moblin in Breath of the Wild
Artwork from Link's Awakening (Switch)
Moblin from Age of Calamity
A Moblin in The Faces of Evil and The Wand of Gamelon
References
- ↑ "IT'S A SECRET TO EVERYBODY" — Secret Moblin, The Legend of Zelda.
- ↑ "'BRRING! BRRING! Hello, this is Ulrira! ...Well, most Moblins live in the Mys- terious Forest, but some live in the caves of Tal Tal Heights... I hope that is what you wanted to know! CLICK!'" — Ulrira, Link's Awakening.
- ↑ "AIEEEEEEEE! It's terrrrbile! My BowWow was dognapped by... Mo-mo-MOBLINS!! OHHH! AHHHH! Please! Somebody help my poor BowWow!!" — Madam MeowMeow, Link's Awakening.
- ↑ "The Moblins were the first monsters to be designed, and served as the model upon which the rest of the enemies were based." — Hyrule Historia, pg. 159
- Tri Force Heroes Stub Articles
- Iconic Enemies
- Races
- The Legend of Zelda Enemies
- The Adventure of Link Enemies
- A Link to the Past Enemies
- Link's Awakening Enemies
- Ocarina of Time Enemies
- Oracle of Seasons Enemies
- Oracle of Ages Enemies
- The Wind Waker Enemies
- The Wind Waker Mini-Bosses
- The Minish Cap Enemies
- Skyward Sword Enemies
- Skyward Sword Mini-Bosses
- A Link Between Worlds Enemies
- Tri Force Heroes Enemies
- BS The Legend of Zelda Enemies
- Battle Quest Enemies
- Link's Awakening Races
- Ocarina of Time Races
- Oracle of Seasons Races
- Oracle of Ages Races
- The Wind Waker Races
- Skyward Sword Races
- Breath of the Wild Enemies
- Breath of the Wild Races
- Age of Calamity Enemies
- Age of Calamity Races
- The Faces of Evil Enemies
- The Wand of Gamelon Enemies
- Tears of the Kingdom Enemies