One-Handed Weapon (Age of Calamity): Difference between revisions
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!Explanation | !Explanation | ||
|- | |- | ||
|Base String{{Tt|YYYYYYX}} | |style="text-align:center"|Base String{{Tt|YYYYYYX}} | ||
|Link performs a string of seven attacks: He slashes left, slashes right, jumps and slashes right, lands with another right slash, dashes to the left while slashing, dashes to the right while slashing, and jumps before smashing his weapon to the ground. If using the Master Sword and at full health, each attack will fire a [[Sword Beam]] ahead. | |Link performs a string of seven attacks: He slashes left, slashes right, jumps and slashes right, lands with another right slash, dashes to the left while slashing, dashes to the right while slashing, and jumps before smashing his weapon to the ground. If using the Master Sword and at full health, each attack will fire a [[Sword Beam]] ahead. | ||
|- | |- | ||
|C1{{Tt|X}} | |style="text-align:center"|C1{{Tt|X}} | ||
|Link performs a [[Spin Attack]], which can be charged by holding the button. Charging the attack enables Link to move freely before performing it, and increases the range while also carrying Link forward. When using the Master Sword and at full health, the attack fires a Sword Beam ahead. When using the Boomerang, Lizal Boomerang, Lizal Forked Boomerang, Lizal Tri-Boomerang, or Lizalfos Arm, the charged version has Link throw his weapon in an arc in front of him. | |Link performs a [[Spin Attack]], which can be charged by holding the button. Charging the attack enables Link to move freely before performing it, and increases the range while also carrying Link forward. When using the Master Sword and at full health, the attack fires a Sword Beam ahead. When using the Boomerang, Lizal Boomerang, Lizal Forked Boomerang, Lizal Tri-Boomerang, or Lizalfos Arm, the charged version has Link throw his weapon in an arc in front of him. | ||
|- | |- | ||
|Regular Dash Attack{{Tt|Y while running}} | |style="text-align:center"|Regular Dash Attack{{Tt|Y while running}} | ||
|Link performs a thrust attack, which brings him to a stop. | |Link performs a thrust attack, which brings him to a stop. | ||
|- | |- | ||
|Strong Dash Attack{{Tt|X while running}} | |style="text-align:center"|Strong Dash Attack{{Tt|X while running}} | ||
|Link jumps onto his shield and surfs atop it for a brief period, ploughing through any enemies in his way. | |Link jumps onto his shield and surfs atop it for a brief period, ploughing through any enemies in his way. | ||
|- | |- | ||
|Base Aerial String{{Tt|YYYX while airborne}} | |style="text-align:center"|Base Aerial String{{Tt|YYYX while airborne}} | ||
|Link can perform a string of three slashes (YYY) and an explosive [[Down Thrust]] (X). These attacks can be used separately or in order. | |Link can perform a string of three slashes (YYY) and an explosive [[Down Thrust]] (X). These attacks can be used separately or in order. | ||
|- | |- | ||
|C2{{Tt|YX}} | |style="text-align:center"|C2{{Tt|YX}} | ||
|Link performs a rising low blow that launches him and caught enemies into the air; From there, he can land, deploy his [[Paraglider]], or combo into his aerial attacks or Unique Action. | |Link performs a rising low blow that launches him and caught enemies into the air; From there, he can land, deploy his [[Paraglider]], or combo into his aerial attacks or Unique Action. | ||
*'''Follow-Up:''' Link performs a wide left slash, followed by a shoulder bash. | *'''Follow-Up:''' Link performs a wide left slash, followed by a shoulder bash. | ||
|- | |- | ||
|C3{{Tt|YYX}} | |style="text-align:center"|C3{{Tt|YYX}} | ||
|Link jumps onto his shield and surfs atop it for a brief period, ploughing through any enemies in his way. | |Link jumps onto his shield and surfs atop it for a brief period, ploughing through any enemies in his way. | ||
*'''Follow-Up:''' Link performs a flurry of three wide blows, followed by a wide right slash. | *'''Follow-Up:''' Link performs a flurry of three wide blows, followed by a wide right slash. | ||
|- | |- | ||
|C4{{Tt|YYYX}} | |style="text-align:center"|C4{{Tt|YYYX}} | ||
|Link performs a Spin Attack. | |Link performs a Spin Attack. | ||
*'''Follow-Up:''' Link performs a second Spin Attack that propels him forward and into the air, followed by a wide right slash; from there, he can combo into his aerial attacks or Unique Action. | *'''Follow-Up:''' Link performs a second Spin Attack that propels him forward and into the air, followed by a wide right slash; from there, he can combo into his aerial attacks or Unique Action. | ||
|- | |- | ||
|C5{{Tt|YYYYX}} | |style="text-align:center"|C5{{Tt|YYYYX}} | ||
|Link performs a rising Spin Attack that carries him and caught enemies into the air; From there, he can land, deploy his Paraglider, or combo into his aerial attacks or Unique Action. | |Link performs a rising Spin Attack that carries him and caught enemies into the air; From there, he can land, deploy his Paraglider, or combo into his aerial attacks or Unique Action. | ||
*'''Follow-Up:''' Link performs a wide right slash, before thrusting his weapon into the air and firing a burst of energy around him. The second attack forcibly exposes enemy Weak Point Gauges. | *'''Follow-Up:''' Link performs a wide right slash, before thrusting his weapon into the air and firing a burst of energy around him. The second attack forcibly exposes enemy Weak Point Gauges. | ||
|- | |- | ||
|C6{{Tt|YYYYYX}} | |style="text-align:center"|C6{{Tt|YYYYYX}} | ||
|Link performs a small Spin Attack that carries him forward, followed by a thrust attack that knocks enemies away. | |Link performs a small Spin Attack that carries him forward, followed by a thrust attack that knocks enemies away. | ||
*'''Follow-Up:''' Link leaps forward with a Spin Attack before smashing his weapon into the ground with a huge vertical explosion. The second attack forcibly exposes enemy Weak Point Gauges. | *'''Follow-Up:''' Link leaps forward with a Spin Attack before smashing his weapon into the ground with a huge vertical explosion. The second attack forcibly exposes enemy Weak Point Gauges. | ||
|- | |- | ||
|Unique Action{{Tt|ZR}} | |style="text-align:center"|Unique Action{{Tt|ZR}} | ||
|Link fires a volley of [[Arrow]]s from his [[Breath of the Wild Bows|Bow]]. This attack can be held and aimed freely before firing, and when used in mid-air, slows down time while aiming. Shooting an enemy's weak point (e.g. the head for [[Moblin]]s) will forcibly expose their Weak Point Gauge. | |Link fires a volley of [[Arrow]]s from his [[Breath of the Wild Bows|Bow]]. This attack can be held and aimed freely before firing, and when used in mid-air, slows down time while aiming. Shooting an enemy's weak point (e.g. the head for [[Moblin]]s) will forcibly expose their Weak Point Gauge. | ||
|- | |- | ||
|Special Attack{{Tt|A}} | |style="text-align:center"|Special Attack{{Tt|A}} | ||
|Link charges his weapon with energy, before | |Link charges his weapon with energy, before | ||
|- | |- | ||
|Weak Point Smash{{Tt|X after enemy Weak Point Gauge is depleted}} | |style="text-align:center"|Weak Point Smash{{Tt|X after enemy Weak Point Gauge is depleted}} | ||
| | | | ||
|- | |- | ||
|Runes | |style="text-align:center"|Runes | ||
| | | | ||
*'''[[Remote Bomb]]:''' Link throws a volley of four Remote Bombs, which can be freely aimed. If Link stuns an enemy with one of the Bombs, he cannot dodge cancel out of the Rune. | *'''[[Remote Bomb]]:''' Link throws a volley of four Remote Bombs, which can be freely aimed. If Link stuns an enemy with one of the Bombs, he cannot dodge cancel out of the Rune. |
Revision as of 17:06, May 14, 2024
This article describes a subject that is or may be outside the core Zelda canon. |
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
One-Handed Weapon
Games | ||
Used by | ||
Related |
One-Handed Weapons are the default weapon class used by Link in Hyrule Warriors: Age of Calamity. When using this weapon class, Link wields a One-Handed Weapon and Shield.
Variations
Link will begin with a base Soldier's Broadsword. Other one-handed weapons can be obtained through Scenarios and Challenges, except for the following weapons:
- Master Sword: Complete Freeing Korok Forest.
- Lucky Ladle: Pre-order bonus.
- Training Sword: Obtained after completing The Battle of Hyrule Field, if the player has Breath of the Wild save data on their console.
- Prototype Ancient Short Sword: Purchase bonus included with the Expansion Pass.
Weapon | Associated Shield | Associated Bow | Min. Base Attack (Lvl 1-20) | Max. Base Attack (Lvl 1-20) | Description |
---|---|---|---|---|---|
Bokoblin Arm |
Wooden Shield |
Boko Bow |
17-36 | ??-?? | A skeletal arm that keeps moving even after it's severed from its body. It's kind of gross to strap it to your back, but it'll do in a pinch. |
Boko Club |
Boko Shield |
Boko Bow |
9-28 | 20-39 | A crude Bokoblin club made to clobber small prey. It's essentially a stick. |
Boomerang |
Wooden Shield |
Wooden Bow |
11-30 | 20-39 | This throwing weapon was originally used by the forest-dwelling Koroks. Its unique shape allows it to return after being thrown, but it's perfectly functional in melee combat, as well. |
Dragonbone Boko Club |
Dragonbone Boko Shield |
Dragonbone Boko Bow |
24-53 | 28-57 | This Bokoblin club has been reinforced with fossilized bones to maximize clobbering potential. Only the brawniest of Bokoblins can manage its immense weight. |
Feathered Edge |
Kite Shield |
Soldier's Bow |
13-32 | 19-38 | Rito craftsmen forged this lightweight, double-edge sword so Rito warriors could soar into battle unhindered by its weight. |
Forest Dweller's Sword |
Forest Dweller's Shield |
Forest Dweller's Bow |
??-?? | 20-58 | Koroks made this sword for Hylians. It's made of wood, so it isn't the best choice for head-on attacks. Its original intent was likely clearing vines to forge paths through forests. |
Guardian Sword |
Guardian Shield |
Wooden Bow |
27-56 | ??-?? | A sword often wielded by Guardian Scouts. Its blue energy blade is a product of ancient technology. It's not very durable. |
Guardian Sword+ |
Guardian Shield+ |
Wooden Bow |
33-62 | ??-?? | This Guardian sword has enhanced power over the standard model. Its cutting capabilities are improved, and its durability has seen a slight uptick. |
Guardian Sword++ |
Guardian Shield++ |
Wooden Bow |
??-?? | ??-?? | The abilities of this Guardian sword have been boosted to the maximum, as evidenced by its increase in size. It slices through armor like a hot knife through butter! |
Knight's Broadsword |
Knight's Shield |
Knight's Bow |
21-50 | 51-80 | Knights of Hyrule carry this sword. This blade is highly valued thanks to its ease of use and high attack power. |
Lizal Boomerang |
Lizal Shield |
Lizal Bow |
14-33 | 20-39 | A curved sword favored by the Lizalfos. It can be used to attack directly or can reportedly be thrown like a boomerang. |
Lizal Forked Boomerang |
Reinforced Lizal Shield |
Strengthened Lizal Bow |
21-50 | 33-62 | Blue Lizalfos in particular like this weapon. It has one more blade than the Lizal boomerang to give it additional cutting power, and it still returns when thrown. |
Lizalfos Arm |
Wooden Shield |
Lizal Bow |
??-?? | ??-?? | The arm of a Stalizalfos that continues to struggle even in death. It can be used as a weapon, but it's very brittle. You can feel it wiggling when you strap it to your back... |
Lizal Tri-Boomerang |
Steel Lizal Shield |
Steel Lizal Bow |
35-73 | 41-79 | More blades means more attack power! It can be used as a boomerang, but all those blades makes that a bit more dangerous. Carried by Black Lizalfos seasoned in battle. |
Lucky Ladle |
Pot Lid |
Wooden Bow |
15-?? | 15-?? | A metal ladle that somehow always feels warm. You can almost smell the mouthwatering aroma of a hot meal on a cold day. |
Lynel Sword |
Lynel Shield |
Lynel Bow |
27-56 | 37-66 | This Lynel-made sword was designed with smashing in mind rather than slicing. It's on the heavy side compared to what Hylians are used to, but it's very strong. |
Master Sword |
Hylian Shield |
Knight's Bow |
34-72 | 34-72 | The legendary sword that seals the darkness. Its blade gleams with a sacred luster that can oppose the Calamity. Only a hero chosen by the sword itself may wield it. |
Mighty Lynel Sword |
Mighty Lynel Shield |
Mighty Lynel Bow |
??-?? | ??-?? | This Lynel-made sword boasts more blades and more attack power. A skilled Lynel can draw this sword simply in passing and still cut a foe in two. |
Prototype Ancient Short Sword |
Shield of the Mind's Eye |
TBA | 36-?? | 36-?? | A prototype developed at the Royal Ancient Lab. The data obtained from the time-traveling Guardian accelerated research progress by decades. |
Royal Broadsword |
Royal Shield |
Royal Bow |
35-73 | 55-93 | The Hyrulean royal family awards this sword to knights who achieved remarkable feats. A sword that balances strength and beauty as elegantly as this one is a rare find. |
Royal Guard's Sword |
Royal Guard's Shield |
Royal Guard's Bow |
37-75 | 51-89 | A Sheikah-made replica of the sword that seals the darkness. It was made with ancient technology to oppose the Great Calamity. |
Savage Lynel Sword |
Savage Lynel Shield |
Savage Lynel Bow |
40-?? | 40-?? | A brutal sword carried by white-haired Lynels. The savage blades are strong enough to cut down any foe, no matter how strong. |
Soldier's Broadsword |
Soldier's Shield |
Soldier's Bow |
11-30 | 25-44 | A sword brandished by the soldiers who protect Hyrule Castle. Its durable blade is well tuned for slaying monsters. |
Soup Ladle |
Pot Lid |
Wooden Bow |
9-28 | 22-31 | A kitchen implement often used for serving delicious soups. It was carved from the wood of a sturdy tree, so it actually packs quite the wallop. |
Spiked Boko Club |
Spiked Boko Shield |
Spiked Boko Bow |
12-31 | 26-47 | A reinforced Bokoblin club made to maximize damage. The sharpened bones jabbed into it make it a brutal weapon. |
Training Sword |
Pot Lid |
Wooden Bow |
18-37 | 18-37 | A wooden practice sword used by soldiers of the Hyrulean army. It has a decent weight to it. Gripping it takes you back to your early days of training. |
Traveler's Sword |
Traveler's Shield |
Traveler's Bow |
8-27 | 22-41 | A very common sword often kept by travelers to fend off small beasts. It's fairly durable but a bit unreliable against monsters. |
Tree Branch |
Wooden Shield |
Wooden Bow |
4-23 | 16-35 | Wooden branches such as this are pretty common, but it's surprisingly well-balanced. It doesn't do much damage but can serve as a weapon in a pinch. |
Zora Sword |
Silver Shield |
Silver Bow |
18-37 | 19-38 | The ornamentation that adorns this blade is a traditional Zora design. It's forged from a very durable and rust-proof metal. |
Moveset
Link is able to charge a follow-up attack by holding X after performing a Combo Attack.
Attack | Explanation |
---|---|
Base String? | Link performs a string of seven attacks: He slashes left, slashes right, jumps and slashes right, lands with another right slash, dashes to the left while slashing, dashes to the right while slashing, and jumps before smashing his weapon to the ground. If using the Master Sword and at full health, each attack will fire a Sword Beam ahead. |
C1? | Link performs a Spin Attack, which can be charged by holding the button. Charging the attack enables Link to move freely before performing it, and increases the range while also carrying Link forward. When using the Master Sword and at full health, the attack fires a Sword Beam ahead. When using the Boomerang, Lizal Boomerang, Lizal Forked Boomerang, Lizal Tri-Boomerang, or Lizalfos Arm, the charged version has Link throw his weapon in an arc in front of him. |
Regular Dash Attack? | Link performs a thrust attack, which brings him to a stop. |
Strong Dash Attack? | Link jumps onto his shield and surfs atop it for a brief period, ploughing through any enemies in his way. |
Base Aerial String? | Link can perform a string of three slashes (YYY) and an explosive Down Thrust (X). These attacks can be used separately or in order. |
C2? | Link performs a rising low blow that launches him and caught enemies into the air; From there, he can land, deploy his Paraglider, or combo into his aerial attacks or Unique Action.
|
C3? | Link jumps onto his shield and surfs atop it for a brief period, ploughing through any enemies in his way.
|
C4? | Link performs a Spin Attack.
|
C5? | Link performs a rising Spin Attack that carries him and caught enemies into the air; From there, he can land, deploy his Paraglider, or combo into his aerial attacks or Unique Action.
|
C6? | Link performs a small Spin Attack that carries him forward, followed by a thrust attack that knocks enemies away.
|
Unique Action? | Link fires a volley of Arrows from his Bow. This attack can be held and aimed freely before firing, and when used in mid-air, slows down time while aiming. Shooting an enemy's weak point (e.g. the head for Moblins) will forcibly expose their Weak Point Gauge. |
Special Attack? | Link charges his weapon with energy, before |
Weak Point Smash? | |
Runes |
|
- Extended Ability:
- EX Extended Ability: When charging a C1, Link performs a power dash while moving.