Walkthrough talk:Wind Temple (Tears of the Kingdom): Difference between revisions
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Walk towards the tallest part of the Ark where you can land to get to one of the Turbines. Right in front of you there are 2 walls that can't be moved or opened. | Walk towards the tallest part of the Ark where you can land to get to one of the Turbines. Right in front of you there are 2 walls that can't be moved or opened. | ||
1) To the left of that, there is a gated door that you can open with the nearby switch that you can activate with Ultrahand. Inside there is a Construct with a [[Flame Emitter Spear]], a chest with an [[Opal]], and two crates with [[Arrow]]s. If you use Ascend at the end of the room, you will come out by a meltable icicle (which has a chest with [[ | 1) To the left of that, there is a gated door that you can open with the nearby switch that you can activate with Ultrahand. Inside there is a Construct with a [[Flame Emitter Spear]], a chest with an [[Opal]], and two crates with [[Arrow]]s. If you use Ascend at the end of the room, you will come out by a meltable icicle (which has a chest with [[Arrow|ten arrows]]) on the Deck. | ||
2) To the right of that, there is a gated door that you can open with the nearby switch that you can activate with Ultrahand after you repair it with an icicle from the first door on the Deck. This contains a Turbine that you activate with Turin's gust straight-on. This does not have to be done before or after any other Turbine. If you Ascend out of this, you will be met with a Construct immediately. When you go around the corner of the platform, there will be a breakable ice barrier that will have you fall into a pool in B1 if you jump on it enough times. You won't be able to activate the switch until you have melted the meltable icicle. This will take you to a chest with a [[Strong Zonaite Shield]]. If you Ascend out of this room, you'll be around the corner from the breakable ice towards the front on the Deck. [[User:Imouse1|Imouse1]] ([[User talk:Imouse1|talk]]) 22:53, May 12, 2024 (UTC) | 2) To the right of that, there is a gated door that you can open with the nearby switch that you can activate with Ultrahand after you repair it with an icicle from the first door on the Deck. This contains a Turbine that you activate with Turin's gust straight-on. This does not have to be done before or after any other Turbine. If you Ascend out of this, you will be met with a Construct immediately. When you go around the corner of the platform, there will be a breakable ice barrier that will have you fall into a pool in B1 if you jump on it enough times. You won't be able to activate the switch until you have melted the meltable icicle. This will take you to a chest with a [[Strong Zonaite Shield]]. If you Ascend out of this room, you'll be around the corner from the breakable ice towards the front on the Deck. [[User:Imouse1|Imouse1]] ([[User talk:Imouse1|talk]]) 22:53, May 12, 2024 (UTC) |
Latest revision as of 22:27, August 29, 2024
For B1 Central: The words of the walk-through are so wrong and are intended for you to have already watched the video to understand how any of the points are related.
For B1 Central (entering through the side of the ship that was already there):
1) Turning left leads you to a chest with a Ruby. To get there, you need to defeat or dispose of the Construct there. If you use Yunobo's Spirit, you can push the Construct back into the lasers and it will fall away without you having to fight him. You'll need to be a little bit more precise if you need to use an arrow to make sure he falls into the path of a laser. Make sure to use Tulin's gust on the way there so you're not falling and having to figure out how to get onto the Ark. It'll be easier to run and jump from the side of the Ruby than the space allotted just before it between lasers. You'll crouch through the rest and be fine.
2) If you stack the two crates that are there in the space directly in front of the entrance, you'll be able to Ascend to the next deck. You can use this space to go straight to the gear, as there is NO gear on B1 proper. You won't get a Ruby Rod from the Construct and have to open a window but, also, you won't have to fight a Construct or have to open a window. Use the movable flat pieces with Ultrahand to make a wind turbine that you'll power woth Turin's gust ability to get it moving. Under the 3 stack by the central room, there is a chest containing a Captain IV Reaper. You can get a 4th piece in the room with the actual gear. Affix 1 on each blade stump with the flat affect being vertical. Then use Turin's gust to make it go zoom. This will lift the wall to the right where the ladders are, and you have to enter that chamber to get the completion sound to play. This will take you to 1F where a Construct will be waiting if you haven't already done that.
3) In the sub-room to the right of that large space is a staircase to the subdeck that has a locked gate, and two crates with some arrows.
4) To the right of where you entered there's a long, icy hole which can only be crossed using Turin's gust. You cannot melt the ice along rhe corridor. Be careful because there are two Keese that spawn separately and they are trying to ruin your day--so don't try to cross until you've killed them or you'llhave to climb back up to the Wind Temple. Also before you go across: Melt down the icicle which contains a Portable Pot and a Timed Bomb. After using Turin's gust to cross, to your right is a switch to open another hole in the wall and to the left is another Construct that you have to defeat. Cozy up to the first decorative "corner" to the left of when you're entering its space and you'll be able to Ascend to the next deck. It is THERE you will find a gear. There is NO gear on B1 proper.
B1 Central Correction
I pressed "Talk" and tried to post this before because edits are locked for Wind Temple, but it didn't show up.
For B1 Central: The words of the walk-through are so wrong and are intended for you to have already watched the video to understand how any of the points are related.
For B1 Central (entering through the side of the ship that was already there):
1) Turning left leads you to a chest with a Ruby. To get there, you need to defeat or dispose of the Construct there. If you use Yunobo's Spirit, you can push the Construct back into the lasers and it will fall away without you having to fight him. You'll need to be a little bit more precise if you need to use an arrow to make sure he falls into the path of a laser. Make sure to use Tulin's gust on the way there so you're not falling and having to figure out how to get onto the Ark. It'll be easier to run and jump from the side of the Ruby than the space allotted just before it between lasers. You'll crouch through the rest and be fine.
2) If you stack the two crates that are there in the space directly in front of the entrance, you'll be able to Ascend to the next deck. You can use this space to go straight to the gear, as there is NO gear on B1 proper. You won't get a Ruby Rod from the Construct and have to open a window but, also, you won't have to fight a Construct or have to open a window. Use the movable flat pieces with Ultrahand to make a wind turbine that you'll power woth Turin's gust ability to get it moving. Under the 3 stack by the central room, there is a chest containing a Captain IV Reaper. You can get a 4th piece in the room with the actual gear. Affix 1 on each blade stump with the flat affect being vertical. Then use Turin's gust to make it go zoom. This will lift the wall to the right where the ladders are, and you have to enter that chamber to get the completion sound to play. This will take you to 1F where a Construct will be waiting if you haven't already done that.
3) In the sub-room to the right of that large space is a staircase to the subdeck that has a locked gate, and two crates with some arrows.
4) To the right of where you entered there's a long, icy hole which can only be crossed using Turin's gust. You cannot melt the ice along rhe corridor. Be careful because there are two Keese that spawn separately and they are trying to ruin your day--so don't try to cross until you've killed them or you'llhave to climb back up to the Wind Temple. Also before you go across: Melt down the icicle which contains a Portable Pot and a Timed Bomb. After using Turin's gust to cross, to your right is a switch to open another hole in the wall and to the left is another Construct that you have to defeat. Cozy up to the first decorative "corner" to the left of when you're entering its space and you'll be able to Ascend to the next deck. It is THERE you will find a gear. There is NO gear on B1 proper. Imouse1 (talk) 21:11, May 12, 2024 (UTC)
I didn't copy the last line:
After defeating the Construct, you can use Turin's gust to activate the Turbine. The Turbine does not have to be done in any specific order. Imouse1 (talk) 21:22, May 12, 2024 (UTC)
1F Correction
The information on the Walk-through is disjointed so I'm trying to make it easier for everyone.
Go onto thr giant gust with thr Paraglider then go East to the highest point of the Ark.
When you land in top of the flat expanse, you can open one or both doors with Ultrahand. Opening only one might make it easier if you're having trouble keeping below the top.
There is an upward draft in this chamber, as well. Stay to the back (right in front of you) as much as possible and you can fall straight down. To your left is the chamber with the Turbine and to your right is a chest with a Soldier III blade inside.
Make sure you use Turin's gust directly into the turbine to activate it. Then climb the stone tower with the green etching so you can Ascend to the deck.
This does not have to be done before or after any other Turbine. Imouse1 (talk) 21:35, May 12, 2024 (UTC)
The Deck
Walk towards the tallest part of the Ark where you can land to get to one of the Turbines. Right in front of you there are 2 walls that can't be moved or opened.
1) To the left of that, there is a gated door that you can open with the nearby switch that you can activate with Ultrahand. Inside there is a Construct with a Flame Emitter Spear, a chest with an Opal, and two crates with Arrows. If you use Ascend at the end of the room, you will come out by a meltable icicle (which has a chest with ten arrows) on the Deck.
2) To the right of that, there is a gated door that you can open with the nearby switch that you can activate with Ultrahand after you repair it with an icicle from the first door on the Deck. This contains a Turbine that you activate with Turin's gust straight-on. This does not have to be done before or after any other Turbine. If you Ascend out of this, you will be met with a Construct immediately. When you go around the corner of the platform, there will be a breakable ice barrier that will have you fall into a pool in B1 if you jump on it enough times. You won't be able to activate the switch until you have melted the meltable icicle. This will take you to a chest with a Strong Zonaite Shield. If you Ascend out of this room, you'll be around the corner from the breakable ice towards the front on the Deck. Imouse1 (talk) 22:53, May 12, 2024 (UTC)
Icicle Doors on the Side
On the bottom right of the map, float down close to the third fin (second short feather) and break open the icicle doors. THE CANON ON THE SIDE WILL BE TRYING TO SHOOT YOU THE ENTIRE TIME UNTIL YOU'RE INSIDE.
You will land in B1.
1) Take care of the Keese. Then go to your right. Shoot down the icicles using Arrows, connect them together connect them to a chest with a Sapphire.
2) Turn around and go to the spinning gears, where you'll use your Rewind. After hopping on to the other side, a Construct will come to greet you so you'll need to take care of it, as well. Use Ultrahand on the switch to the right of your entrance to open another door on the side of the ship. Shoot the icicle on the ceiling with an Arrow, grab it with Ultrahand, make it straight horizontally, and adhere it to one gear or the other so that the moving gear can use the icicle to turn the unmoving gear. The door will open behind the now-moving gear. This will reveal a Turbine which you will use Turin's gust head-on to get moving again. You can use Ascend a couple of times on the way to the back of the room to be in front of the Deck doors you had to open using Ultrahand and an Icicle. Imouse1 (talk) 00:07, May 13, 2024 (UTC)